Summary: I reckon the idea is really creative and original, but I felt sick after 3 or 4 hours of playing. You need to keep moving the camera around, and everything is 2-colors, I think that's the main reason for the dizziness. So I can't say I enjoyed too much.
Summary: The Unfinished swan had plenty of potential and after Journey, big things were expected of it. Unfortunately, The Unfinished swan is too pompous. It's like a videogame art snob waving it's arms around and crying "Look at me! I'm an artistic masterwork!" Whilst it doe gets kudos for presenting an interesting idea and a nice visual aesthetic, it ultimately fails because it's gameplay is duller than dishwater. Do not be fooled. This is not a worthy successor to Journey.
Summary: Once I figured out how to get out of the first room, the game was excellent. Lovely style, wonderful puzzles, engaging storytelling-- an extremely unique game. Highly recommended for Portal fans or for anyone interested in the First-person puzzle genre.
Summary: The Unfinished Swan (TUS), what is it? The game starts off with a blank screen. I thought the game had frozen and tried all the buttons. I fired an ink ball. Black on white, but what more? It's after hitting a corner that I understood. From this first-person view, the goal is simply to advance. I hereby introduces you the first Mirror's Edge like in history! Unlike its model, TUS is more about thinking than running.
Summary: A good but not great game. It has some very creative ideas but it doesn't do alot with them.The story has some charm but it doesn't really go anywhere. It can be very pretty sometimes and it it's very unique but it just seemed to be missing that extra something that would have made it great. It's also over before you know it without that much reason to go back. Not a bad game but I would have felt much better paying $10 or less for it.
Summary: The Unfinished Swan is an astonishing game full of wonder and enjoyment. It's the best time I've had with a game all year and one of the most memorable. The story is Captivating and keeps you playing. Nothing about it is difficult. It is more for someone just looking to have a good time. I recommend this to everyone. It is about 2 to 3 hours depending on how you play but that doesn't detract from the game at all.
Summary: Very interesting game. It brings to mind games like Braid, Limbo, Flower, and Journey due to it's unique style. The whole storybook within a game is one thing, but the whole thing early on with throwing the paint to figure out where you are going, using the water later on, this is a game that is totally unique from top to bottom. Not only is it unique, but it is a lot of fun as well.
Summary: How do you explain this game? I suppose I would say it is a surreal first person adventure? That's the best that I can think of. You play a boy who's mother started a lot of paintings, but never finished any. Then she dies. Kid goes to an orphanage. I know it's sad, and I'm being blunt about it, but hey, how else could we have a trippy dream sequence without some kind of trauma? You enter a dream world of sorts one night, and all you see is white.