Summary: Naughty Dog has quickly become one of my favorite developers this generation. With their hit Game series Uncharted Naughty Dog has become the beacon of action games. The Last of Us is no exception, while its I don't think its the game that everybody makes it out to be. In area's where The Last of Us shines it falls, in area's where its weak its strong. Do I hate The Last of Us? No. Would I buy The Last of Us 2 if made? Yes, I'd be there day one release.
Summary: Awesome game, worth getting. Now lets move on to the seller "Red Dot". I received a "Not for Resale" copy that was in a paper sleeve, not even in a normal game case. I guess I wasn't expecting to receive an illegally sold copy of the game, plus being irritated that it can't sit with my other games because it has no case, just a paper sleeve. Will not be buying from "Red Dot" again.
Summary: Left Behind, but not Forgotten My thoughts, and those of ninety percent of people I've talked with or heard comments from regarding their time with The Last of Us, have always been that last year's jewel of a game was and is one of the greatest experiences I've had in a long while. Maybe it was the brutal gameplay, the survival driven narrative, or the flawed characters that sealed the deal for me- or maybe it was all of that and more.
Summary: From the game mechanics to the play-balance. From the companion combat perfection to the excellent voice acting and storyline; The Last of US really shines and was well crafted. It's linear logical game-play keeps you interested and focused. Some cons though are that it can get repetitive and the replay value sags because of the intensity of the source material and environment.