Reviews and Problems with The King of Fighters XII
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The King of Fighters XIII
26 November 2011
Excerpt: Although many of us blocked it from memory, The King of Fighters XII was an insight into the future. It’s the general consensus that the last installment was nothing but an interactive exhibition gallery – showcasing what’s to come for SNK Playmore’s prominent golden child. Several wardrobe changes and gym sessions later, the series finally makes its triumphant comeback with The King of Fighters XIII . XIII is the concluding episode in the current Ash Saga story arc.
Conclusion: Même si The King of Fighters est passé aux consoles de dernière génération, SNK n'a pas cédé à la tentation de la 3D puisque le studio s'est assuré de proposer un rendu 2D majoritairement dessiné à la main. Les sprites sont ainsi très importants, ce qui n'est pas pour nous déplaire. Cependant, ces derniers manquent de finition, comme peuvent en témoigner les effets de pixelisation assez évidents.
Pros: Le gameplay enrichi de nouvelles possibilités basées sur les contres, La qualité des animations, La prise en main optimale
Cons: Les sprites pixelisés, Trop peu de contenu, Mode online mal optimisé, Peu de combattants, Absence de nombreux combos
Summary: It was the best of times, it was the worst of times. The old Dickens passage might never have applied so well to a videogame as it does the release of SNK Playmore and Ignition Entertainment's KOF XII . It comes to us hot on the heels of the fantastic BlazBlue , with Street Fighter IV still going stong thanks to the recent EVO tournament.
Excerpt: What is King of Fighters? It's a valid question. The long-running 2D fighting game series, which began a whopping 15 years ago with the release of King of Fighters '94 for the Neo Geo, has never enjoyed the global popularity of Street Fighter, Tekken or Soul Calibur. It was originally conceived as a coming together of the most popular characters from SNK's Fatal Fury (yay!) and Art of Fighting games, among others.
Conclusion: So when it’s all said and done, The King of Fighters XII isn’t going to be placed on a mantle above all other fighting games. It lacks proper net code and not everyone is going to enjoy the pixilated graphics. At the price point of Ł40, KoF XII is a hard sell to anyone outside of the fanbase.
Excerpt: King of Fighters XII is the first high definition iteration of this long-running 2D fighting series. Only SNK know just how many games there have been in the series, and even then I’m not sure that they could possibly keep track. As indicated by the subtitle, “Rebirth,” this is meant to be a reboot of the series for a new generation of consoles.
Conclusion: At its core, and despite all these negative points, KOF XII is still a relatively good fighting game. But with competition fiercer than ever this latest release feels incredibly lightweight in comparison. There’s little here to recommend, even for the most loyal of fans. Instead, don your best shell-suit, hook up your mum’s old telly to the SNES in the loft and play out your childhood battles with the original. It’s far better.
Excerpt: First Impressions My reaction is One of my favourite gaming genres are fighting games. There’s nothing better than grabbing your controller and mashing away at the buttons to pulverize your opponent into the ground. Recently SNK Playmore released a new version of their much played franchise, The King of Fighters (the game where men look like women who fight like men who like women who are men).