Summary: Honestly, I have to agree with the other review here. This game could have been really great but the massive design flaws and various issues seriously hurt the fun, and make the game ultra frustrating. I would really only recommend this game to hardened Roguelike fans, as like with most RL games - Paradox can be extremely unfair and extremely unforgiving sometimes, and if you die or fail an objective you lose everything - all items, even equipped items which can lead to...
Summary: The largest irritant of this game is how you lose all your equipment and money whenever you die, which happens a lot because each stage has a large difficulty "curve" until you've ground out enough levels in previous stages to take on the next. Not terrible, not fantastic. Something to play in the vein of disgaea.
Summary: Its fine if you want a NISA game, simple as that. Not as good as the Disgaea series, but a nice little tidbit to have to play when you want a game 'Disgaea-ish but not Disgaea'. Better than Mugen Souls at least, not as good as Makai Kingdom. When are we getting another one of them anyway? And is Phantom Brave forever devoted to the Wii? I hate the Wii. .. .
Summary: I was expecting a JRPG, yes, but I wash;t expecting the crappy graphics or horrible game mechanics. The storyline was rather interesting, but I couldn't get past the first level because the gameplay was so boring. It's too bad too because it was a great idea with interesting characters.
Summary: TL;DR version: An original game brought down a peg by petty niggles. I make a habit of picking up as many new NIS IP's as I can, as I have enjoyed many Atlus/NIS games in the past. If you have ever played an NIS game, you will immediately recognize many elements, including storyline tropes, static cut scenes, and a difficulty curve that can be called byzantine at best.
Summary: The game systems seem to work pretty well. The gameplay is pretty good, the soundtrack is pretty good. The writing is just awful, and the storyline ranges from silly to stupid depending on who is talking at the moment. There's too many flagrant moments where the game brushes aside questions of what is going on with "you'll find out later", and the main character just accepts that. There's better games out there to spend your money on.