Summary: This game is terrible, but worse than that, MOVE is just a lame and expensive add-on that doesn't work properly with any games. I've tried all of the FPS's that use it, and none of them work with it. Don't waste your money on the move system or on any of it's games.
Summary: I'm totally upset with this game. Here are some issues I had found so far: - Head tracking functionality sucks. I have tried everything to get it working properly, changing my game place, removing all pictures from the wall, adding more lights to the game space, and each time I start playing get the message that head tracking is disabled. - Game user interface should be PS move oriented.
Summary: Yes, as others have noted this game it is a little gimped at first because it is an RPG and you can improve your fighter's statistics. However, the decision to make this an RPG was pretty stupid. To "level up" you have to perform stupid exercises, and then distribute stat points. IT's more RPG than Mass Effect 2. OTherwise, yes it is an interesting take, but it seriously should have been more an arcade game.
Summary: Well where should I start!!!! The FIGHT looked like a very cool fight game that I could have a lot of fun and get a work out at the same time. Well that second part is absolutely true. This game does not respond to the user movement like I would have hoped it would. I am not sure if it was lighting issues or not. I have played seven other MOVE games and have had no problems except for The FIGHT. I would not advise you to buy this.
The Fight: Lights Out - Move Compatible (PS3): Contender or Pretender?
23 March 2011
Summary: The Fight represents a good opportunity to make use of the Playstation Move, but is it a knockout or a wild swing 'n'miss? Read on. The game puts you in the shoes (or gloves) of a prison based fighter, after a fairly routine character creator you are taken through the tutorial. Most punches are thrown by making a simulated movement with your arm, the Move controller does a good job of sensing speed and direction for the most.
Pros: Combat is pretty well simulated, good workout.
Cons: Repetitive gameplay, Move controllers can be thrown out of callibration mid-fight.
Summary: Despite the constant calibration, the game play is seriously unresponsive considering it is based on a control system designed to provide a more realistic experience than the Wii. The physical actions are barely recognisable on screen, which your boxer executes sluggishly; you'll quickly resort to just throwing your arms around in the hope this will help. Aside from the fitness benefits, it does not provide the immersive experience you'd expect.
Summary: The fight could a been a great game. the fight had 2 flaws the controls and the tutorial. the toutorial was hard to understand and did not discribe the contol as well as it should. The contols are difficult and the game is imposibal to win if u dont play perfecly ur arms look limp the whole game. The stamaana bar is a compleat waste if i could return it i would.