Eye of Judgement (PS3): Think of the possible applications
19 December 2011
Summary: Ok I believe I wasn't the only person who thought 'fantastic an AR game that is also an TCG (trading card game) at the same time, the developers really thought out a plan to milk us for all the money they can get from fans', that was until I tried the game with a friend, then went and bought the game the next day.
Pros: Very enticing animations
Cons: some of the more advanced tactics are not taught
Summary: The eye of Judgment (yes it does seem to be missing an E doesnt it?) is a PS3 game from the master of trading card games: Wizards of the Coast. For years I've been a big fan of the Magic the Gathering trading card games, and thought Id take the plunge and give this game a go. Whats unique about this game is that it actually used with physical cards, and a playmat.
Pros: An interesting addictive twist on standard trading card games
Conclusion: i first looked at this game and didn't think much of it, but when prices dropped i got more interested. I thought the whole card thing was silly and it wouldn't work, i was wrong. I finally decided to get the game and i am certainly pleased with my choice because this is a great, fun game.
Conclusion: A decent collectible card game that can be picked up by players of all stripes in a relatively short amount of time. The game's mechanics as they relate to the eye itself can be clunky at times but the overall experience is a lot of fun online, against the game's AI and especially against friends who want to have a traditional sit down battle.
Conclusion: I stumbled across this game by accident, took a chance (it's not cheap!), and was greatly rewarded. It's thoroughly rewarding, is reminiscent of Magic The Gathering, and suitable for everyone - the rest of the family play this, too. The cam can struggle in the evening with artificial lighting unfortunately but, that aside, it's easy to set up (just plug and play, effectively), really simple to learn although the manual is a little sparse and the tutorials long-winded so...