Summary: As a general rule, licensed games tend to be poorly made, slapdash affairs looking to cash in on a brand rather than build upon it. Game development is a business first and foremost, after all, so why bother creating a superior product for an established brand when an inferior one will sell just as well? As cynical as that sounds, however, there is always cause for hope.
Conclusion: The Expendables is a great Hollywood concept that could easily make a great video game but sadly this isn’t it. I can only hope the movie does well enough to give us a threequel and another chance at a bigger budget game that can show more potential. There are plenty of great dual joystick shooters on the market and while they are fun to play around with I suggest you avoid this one if you can.
Conclusion: The Expendables 2 feels similar to last summer’s PSN PLAY release Renegade Ops. But where Ops was fast-paced and thrilling, all the more fun with more players, The Expendables 2 is slow and boring, no matter whether you’re accompanied by humans or AI. With a bit more polish the game could have been a blast to play, but the constraint of getting it out in time for the movie must have been too much to overcome.
Excerpt: Most people who go missing shouldn't expect an army of heroes to spring into action and scour the globe to find them, but money changes everything. When a billionaire is abducted, four brave and cash-starved mercenaries join together to save the unfortunate man from whatever fate his captors have in mind. Along the way, the foursome punch, slash, shoot, and blast their way to victory as the resulting body count goes through the roof.
Pros: Faithful to the license, Bombastic explosions, Comfortable difficulty level
Cons: Awkward targeting setup, Rough around the edges, Drags a bit
Pros: Juego cooperativo de hasta 4 jugadores de manera local y online. Voces de Dolph Lundgren y Terry Crews en los mismos papeles del filme. Diálogo entre los personajes.
Cons: Gráficos mediocres. El juego se vuelve rápidamente repetitivo. No aporta al género. Distancias muy grandes entre puntos de control. Los enemigos reaparecen incontables veces si no se progresa en el mapa. En ocasiones el excesivo número de enemigos saturan la pantalla y aletargan el juego.