Summary: The Darkness was a rather solid first-person shooter and a good example of a license being properly handled. Developed by Starbreeze Studios, it featured some bold gameplay choices that didn't always pan out but managed a solid game worthy of a sequel. Picking up two years after the events of that game, Jackie Estacado has become the de facto organized crime leader of New York, and his time since has been spent keeping The Darkness subdued.
Excerpt: When mob hitman Jackie Estacado was possessed by the demonic force known only as The Darkness a few years back, his life changed dramatically. His boss tried to have him killed. His girlfriend Jenny, who he’d known since childhood, was murdered in front of him. And in the end, he gave himself over to The Darkness completely, becoming its puppet in the name of revenge.
Pros: Demon-arm executions are incredibly fun, Involving, well-written plot and characters, Gun selection is limited, but satisfying
Cons: Gunfights can get repetitive toward the end, Ends on a frustrating cliffhanger, Occasional sound glitches mar the audio
Excerpt: When The Darkness first launched in 2007, gamers found themselves stepping into the shoes of Jackie Estacado. Five years have passed, and the series has been handed off to developer Digital Extremes for an overhaul. The original game received favorable reviews, and this site even awarded the game an 8.2 out of 10 . With The Darkness II, have the new developers managed to keep the feel of the original, innovating the original formula?
Conclusion: It doesn't quite capture the pathos of the first game, but it DOES tighten up the gameplay and keep the action moving all the way through. It won't go down as a cult classic like the first, but there is plenty of fun this time around.
Excerpt: What 2K Games was thinking when they decided to create a game that combined Italian mafia themes with Matrix style gun fighting and AVP style demon-headed arms granted by some demonic being called The Darkness, we'll never know. What we do know is that they backed the concept, and created an innovative, edgy, and entertaining sequel. The Darkness II hopes to maximize the awesome potential that its predecessor introduced in 2007.
Summary: Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
Conclusion: The Darkness II is a fun romp for the brief duration that it lasts. Multiplayer is clever, but not enough to make up for the short, mediocre campaign. Definitely worth a serious look if you played and enjoyed the first Darkness game but note that a weekend rental might be all you need out of it.
Summary: Released during June 2007 by Starbreeze Studios and 2K Games, The Darkness quickly became a hit among both critics and consumers alike. The dark first-person shooter told the story of Italian-American, mafia hit man Jackie Estacado and the love of his life Jenny Ramano. There are spoilers ahead if you haven’t played the original yet. After the don of the New York mafia attempts to assassinate Jackie, the 21-year old hit man discovers an ancient power called the Darkness.
Summary: A bloody and entertaining experience that offers a nice break from traditional war-style first-person shooters, The Darkness II may be a bit too linear and short for some, but the action never gets old.
Pros: Quad-wielding combat is a joy, Some strong narrative elements, Co-op mode extends the experience
Cons: A bit too linear, Very short campaign, Graphics sometimes get muddy
Excerpt: was one of the better games available in 2007; it also ranked among PSXE’s favorites because it combined multiple gameplay elements and presented us with a memorable atmosphere. It was developed by Starbreeze Studios but the sequel, which just hit store shelves today, was created by Digital Extremes.