Reviews and Problems with The Chronicles Of Riddick: Assault on Dark Athena
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The Chronicles of Riddick: Assault on Dark Athena
8 June 2012
Excerpt: Games based on movies are bad… with that in mind, Fragland editor b|0-0|n started his review of The Chronicles of Riddick: Escape from Butcher Bay. The game however, proved the opposite and swiftly became a top title for the Xbox console.
The Chronicles of Riddick: Assault on Dark Athena Review
27 December 2009
Excerpt: When presented with the choice of two games, 2004's Escape from Butcher Bay and 2009's Assault on Dark Athena, only one thing ran through our mind: how has it been five years since Riddick dazzled on the Xbox?
Conclusion: Assault on Dark Athena is not only a uniformly great first-person shooter; it also represents fantastic value for money, especially if you happened to have missed the gravel-voiced one’s initial foray onto the original Xbox and PC.
Excerpt: "What? Vin Diesel created a game studio that'll develop games with him as a central character? LOL!" That was in 2002, and sure, enough, we've got egg on our faces now. To say that Tigon Studios has been a failure would be wrong.
The Chronicles of Riddick: Assault on Dark Athena (PS3)
21 May 2009
Excerpt: When The Chronicles of Riddick: Escape From Butcher Bay, a futuristic first-person shooter (FPS) starring Vin Diesel hit gamers back in 2004, it packed identity into every corner, even if it was a little confused about the FPS status quo.
Conclusion: One area the game kicks ass is in its brutal action. Early on you acquire a weapon called the ulak, a set of discreet half-moon blades that charge the adrenaline as you effectively combo your way into a kill that, with a timely counter or proper strike, ends in a rage.