Excerpt: Talking people, talking animals and talking cars, although until I played this game, I don’t think I had ever heard of a talking cave before. The Cave certainly has an odd premise for its storyline, although it turns out that the game itself is a lot less inventive when it comes to how it actually...
Summary: Ron Gilbert, being responsible for classic LucasArts titles like Maniac Mansion and The Secret of Monkey Island, is a legend in adventure game circles. His latest adventure, The Cave , feels a bit like a return to those roots but winds up being something altogether different.
Excerpt: “The Cave” is a classical modern adventure game from Ron Gilbert, the mind behind titles such as Maniac Mansion and Monkey Island, and Double Fine Productions, the studio responsible for Psychonauts and Costume Quest.
Summary: A graphic adventure game that has triple-A humor but lacks the substance to be an ever-lasting gem. Great for a single run through or to enjoy a laugh with friends, but once the laughs die down so does the game. Only lovers of the genre will keep coming back for thirds and fourths.
Pros: Witty and fun humor, Different level designs, Character variety
Cons: Game ruining bugs, Easy puzzles, Limited replayability
Excerpt: The Cave is the story of seven individuals that must go through a series of challenges through a talking cave. The Cave is a platform based adventure game from Monkey Island creator Ron Gilbert.
Summary: For something different, clever, interesting, and stylish, The Cave is a sure bet. The draw of the old-school adventure remains, minus much of the tedium that might have kept the average gamer away, and although there is room for improvement in its design, the dark narrative arouses curiosity enough...
Pros: Intriguing narrative, Well-integrated puzzles, Accessible to a wide audience
Cons: Being forced to repeat levels, Imprecise controls
Review: Years of creative vision have chiseled The Cave crystal-fine
24 January 2013
Excerpt: The Cave was an idea that creator Ron Gilbert incubated for 25 years. It dates back to his days at LucasArt (then Lucasfilm Games), where he made Maniac Mansion and other adventure games, like The Secret of Monkey Island . So what can one man learn about the genre in over two decades?
Conclusion: Concept: Explore a mystical cave with a motley crew of adventurers, solving puzzles as you go
Graphics: Beautiful animation helps distinguish each character
Sound: A subdued musical score supports the amusing narration
Playability: Simple platforming controls allow easy navigation, but sometimes...