Excerpt: Talking people, talking animals and talking cars, although until I played this game, I don’t think I had ever heard of a talking cave before. The Cave certainly has an odd premise for its storyline, although it turns out that the game itself is a lot less inventive when it comes to how it actually plays. The Cave stars a total of 7 playable characters, all of whom remain mute throughout the entire game and are harbouring some dark secrets.
Summary: Ron Gilbert, being responsible for classic LucasArts titles like Maniac Mansion and The Secret of Monkey Island, is a legend in adventure game circles. His latest adventure, The Cave , feels a bit like a return to those roots but winds up being something altogether different. Unlike his other games, The Cave is not a singular tale.
Summary: A graphic adventure game that has triple-A humor but lacks the substance to be an ever-lasting gem. Great for a single run through or to enjoy a laugh with friends, but once the laughs die down so does the game. Only lovers of the genre will keep coming back for thirds and fourths.
Pros: Witty and fun humor, Different level designs, Character variety
Cons: Game ruining bugs, Easy puzzles, Limited replayability
Excerpt: Throughout this console generation we’ve seen a lot of melding of genres; for example, just about every game has some sort of RPG element now. The point and click adventure game is a genre that hasn’t really been involved in this mass melding. We’ve seen Telltale Games change it up a little with The Walking Dead , but now adventure game master Ron Gilbert and Double Fine have decided to try their hand at it.
Excerpt: The Cave is the story of seven individuals that must go through a series of challenges through a talking cave. The Cave is a platform based adventure game from Monkey Island creator Ron Gilbert.
Summary: For something different, clever, interesting, and stylish, The Cave is a sure bet. The draw of the old-school adventure remains, minus much of the tedium that might have kept the average gamer away, and although there is room for improvement in its design, the dark narrative arouses curiosity enough to draw players into the experience, even for return visits.
Pros: Intriguing narrative, Well-integrated puzzles, Accessible to a wide audience
Cons: Being forced to repeat levels, Imprecise controls
Conclusion: The Cave tries to reinvent something that didn’t need reinvention. Whenever it yields a smile or a chuckle with its sadistic sense of light-hearted humor, it slips right back into drudgery by being devoid of meaningful traversal mechanics. The Cave is not a bad game, but it fails to execute on its initial promise by creating an unnecessary tug-of-war between outdated and stale puzzle-platforming and a delightfully twisted sense of humor.