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The-bureau-xcom-declassified-528531.33946754
7.4 out of 10

The Bureau: Xcom Declassified

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Reviews and Problems with The Bureau: Xcom Declassified

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Overall 7
7.0

The Bureau: XCOM Declassified

High-Def Digest
27 December 2013
  • Summary: In June of 2010, developer 2K Marin gave the world its first glimpse of a new XCOM game. Simply titled 'XCOM' it was unveiled as a first-person shooter, far removed from the turn-based strategy so many fans of the 'XCOM' franchise have come to know and love. Its reception from both the gaming industry and fans was mixed at best. As a potential reaction, 'XCOM' went dark for the next few years and very little was revealed about its development.
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Overall 6
6.0
Value for money 6
6.0
Gameplay 5
5.0
Graphics 7
7.0
Sound 8
8.0
Addiction 6
6.0

A New Kind Of XCOM Emerges

GIN
16 September 2013
  • Excerpt: So it looks like the original plan for 2K's rebirth of the XCOM franchise has finally been released. You all know my stance on 2K Marin's XCOM. When it was first announced, it would be a first person shooter set in the 1950s with a unique, if not cartoon-like art style. Needless to say the backlash among fans of the original X-COM series was massive. One incident in particular came from internet personality Noah 'Spoony' Antwiler.
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Overall 7
7.0

A Slightly Musty Odor

TotalPlayStation.com
12 September 2013
  • Conclusion: The Bureau is a bit of a step back for the XCOM franchise. The game lacks the identity of its Firaxis cousin and feel way too much like an uninspired derivative of other games. A fractured development history clearly left its mark.
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Overall 5
4.5

The Bureau: XCOM Declassified

Destructoid
2 September 2013
  • Summary: The press materials for The Bureau like to stress that, for 2K Games, this is considered a brand new intellectual property. It says this, even though the game continues to cling to the XCOM name it originally begun development with. It says this with the sore memory of angry fan reaction to the first-person shooter this was originally going to be.
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Overall 7
7.0

The Bureau: XCOM Declassified

Strategy Informer
31 August 2013
  • Conclusion: In terms of length the campaign with all the side-missions done clocks in at around 12-14 hours, depending on how much you explore or how well you do. While not game of the year or anything and containing many features found in other games, along with a plot that utterly fails to sensibly connect to XCOM: Enemy Unknown despite 2K Marin’s best efforts, The Bureau: XCOM Declassified is nonetheless entertaining.
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Overall 6
5.8

The Bureau: XCOM Declassified

GameTrailers
31 August 2013
  • Excerpt: They could be anywhere, anyone, hidden among your friends or neighbors. We aren’t talking about communists, or even aliens, we’re talking about strategy games. The Bureau has been reborn from a straight-tie 50’s first-person shooter, to a hybrid cover-shooter in tactical clothing. The G Men and the space men are ready to rumble. Should you cut in?
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PS3 Review: The Bureau: XCOM Declassified

Video Games Reloaded
31 August 2013
Overall 7
6.5

The Bureau: XCOM Declassified Review: An interesting origin story with little else to offer

PlayStation Universe
29 August 2013
  • Summary: A Frankenstein monster of gameplay sensibilities, The Bureau: XCOM Declassified is a good origin story for series fans but doesn't do third-person shooting or real-time strategy well enough to compel enthusiasts of either genre.
  • Pros: Interesting characters and story, '60s sci-fi aesthetic, Responsive, intuitive squad commands
  • Cons: Scatter-brained gameplay, Lack of multiplayer, Forgettable music, underwhelming graphics
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Overall 7
7.0

The Bureau: XCOM Declassified PS3 Review

About.com
27 August 2013
  • Conclusion: The Bureau: XCOM Declassified Image © 2K Games I get why so many people are complaining about “The Bureau” but they’re getting one element crucially wrong and it’s important to the way I approach games – this is not a disaster of laziness. I hate games that feel like they cut corners and feature no creative drive. “The Bureau” misses the high bar set by its predecessor not because of a dearth of ideas but because of too many.
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Overall 6
6.0

The Bureau: XCOM Declassified Review (PS3)

PlayStation LifeStyle
26 August 2013
  • Summary: [REDACTED] like [REDACTED] for [REDACTED].
  • Pros: Somewhat rewarding strategic gameplay., The story starts out very intriguing., The early 1960's are portrayed well., More XCOM is never a bad thing.
  • Cons: Repetitive combat structure is boring by the end., Story falls apart into a confusing mess., Unpolished and sloppy design, especially in audio., Lacks urgency and tension that XCOM is known for.
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