Conclusion: As anyone who has seen the films will attest, Bourne’s charm over Bond is his ability to utilise the world around him as he sees fit. He has no gadgets and no back up. High Moon have thought of this, but instead of offering a dynamic set of real-world tools, there are only a handful of items strewn about conflict areas that Bourne can use. This is where the major problem arises. This is a game that is anything but what we’ve come to expect from games.