Excerpt: TerRover puts you in control of a robotic vehicle that resembles a treadless tank with a robot head stuck to the top of it. It's a 2D, side-scrolling platformer in which your goal is simply to make it from one end of a level to another. Making that simple goal a not so simple endeavor is a variety of obstacles and traps that block your way.
Excerpt: "Never judge a book by its cover." That ancient adage is often used to teach a highly judgmental person to appreciate beauty that is skin-deep. TerRover is a sobering and painful reversal of that old axiom. To be sure, its cute and cheery style will appeal to your sympathies. Underneath this facade, however, is a torture machine the likes of which I haven't seen in years. The only praise I have for TerRover has to do with its presentation. For starters, it looks great.
Excerpt: If you were a little robot, trying to lead a band of your homeless brethren to a new land, where you and everyone you know would live for the rest of your mechanical lives, would you try to make this quest as easy as possible or as difficult as you could? And now, say you were a game developer, creating a game to be purchased on the Playstation Network. Would you want to make this game fun for all, or too difficult for anyone to play?