Summary: It's always been difficult to give a one-sentence synopsis for Terraria . When it was released on PC in 2011, the first description that many gave was that it's "like a two-dimensional Minecraft ," but that doesn't really do Terraria justice.
Conclusion: Concept: Take the auto-generated world building and crafting of Minecraft and flatten it into two dimensions
Graphics: Terraria has an 8-bit aesthetic, but the pixels are used to create a surprising variety of monsters, items, and tools
Sound: The main theme is catchy and fun but gets tiring after...
Summary: Many games set out to be a sandbox--an interactive world filled with options and untapped potential--but Terraria embodies this concept in a way few games do. The game drops you into a 2D pixelated world with a handful of tools and tells you to explore, dig, build, and, oh yeah, survive.
Pros: Massive worlds with freedom to explore how you want, Plenty of items to both craft and discover, Easy to invite friends along for the journey, Tutorial and map make the learning curve more manageable
Cons: Console controls take getting used to, No easy way to create permanent servers
Conclusion: "Part of the beauty of a game like this is that there really is no direction..." "...it’s going to be awfully hard, even this early in the year, to find a downloadable game that can offer this much content."
Pros: Absolutely tons to do, Everything can be mined, chopped, and rebuilt, New content for PC expatriates
Cons: Early game is a drag, Occasional slow down, Crafting without a mouse
Excerpt: Terarria has been described as the 2D Minecraft. This is accurate and for those of you who like Minecraft, to save you time, we’ll say that if you enjoy it but want an experience which is a little bit more linear and streamlined, then Terarria is for you. Review done!
Conclusion: Just when you think you’re going to be bored repeating the same task to complete an item, something else surprises and delights you and can easily distract you for an hour. It’s a game that at first appears shallow, repetitive and simplistic, but only because it doesn’t force you towards the next...
Pros: Seemingly endless discovery to enjoy at your own pace.
Cons: Can seem firstly daunting then simplistic to new players.
Conclusion: To begin with, there's no getting around using the easy shorthand description of ‘it's like a 2D Minecraft'. In truth, this is accurate only to a point. Where the basics of gameplay are concerned it's undeniably similar; after creating a simple 16-bit style character, you're transported into a...
Pros: + Hours of content for a very reasonable price + SNES-style sprites and a fittingly simple chiptune style score draw you in + Addictive adventuring that's even better with friends + Satisfying progression after an initial hump
Cons: - Infuriatingly inaccessible at first due to poor tutorial - You'll have to discover most of its secrets on your own - Menu screens and item crafting can be a pain to navigate
Excerpt: Exploration is one of the key driving forces behind all of civilisation. If our ancestors had never wondered about what was over the horizon, we wouldn’t live in the world as we know it today.
Pros: Very addictive gameplay., Looks and sounds very nice., Has hours of playability.
Cons: The first few hours of the game can feel a bit slow., Multiplayer was empty at time of writing.