Excerpt: As opposed to the Final Fantasy series which is constantly reinventing itself, many of the entries in the long running Tales of series have little to distinguish them from one another. Most take place in separate universes, though the mechanics remain much the same from game to game. Tales of Graces f is the latest game to reach European shores and is also somewhat of a surprising evolution for the long enduring series.
Excerpt: Namco Bandai has a well known role playing game franchise in the form of the Tales games. The most recent release for the Playstation 3 is Tales of Graces f. Different gamers have different tastes. I find myself enjoying many of the quirks in Tales of Graces f. I also enjoy the depth of the characters, and how the storyline unravels.
Excerpt: Tales of Graces was originally released on the Nintendo Wii in 2009, in the land of the rising sun. The RPG remained a Japanese exclusive for a couple years until Namco Bandai hinted of a localization release early last year on their official Facebook page. Buried within a puzzle image was a message stating that Tales of Graces f was coming to North America and after a timely wait, the game was finally released this month in the West.
Conclusion: Rote it may be in many regards, but an involving, tactical and – most importantly – welcome battle system makes Tales Of Graces f stand out from the me-too crowd of JRPGs. Imperfect, certainly not for everyone, but good fun.
Excerpt: It's fitting that the foundation of Tales of Graces f's story is the impact of time on the strength and loyalty of friendship. It almost directly mirrors the Tales series' life cycle -- Graces is like an old JRPG friend that's back to reclaim its place in your life. Your friend hasn't really changed all that much, but you also remember the fun you had together, and slowly, you realize how much you want them back in your life.
Pros: The battle system, The JRPG charm, The burgeoning bonds
Cons: All the backtracking, That it plays it too safe, The underwhelming music
Conclusion: Final Verdict: Side quests and extras add even more time onto the already fifty-hour long campaign. All the wonderful parts of the game overcome the few flaws, making it a must buy for true RPG fans.
Excerpt: It's been more than 2 years since the Japanese Wii release, but Tales of Graces has finally made it to the West in the form of Tales of Graces f for the PS3. It's odd that a late port with added content - and on another platform, no less - is the only version of the game to make it here, and some Wii fans have been understandably upset. But was it worth the wait; did Wii-only owners actually miss out on something special?