Excerpt: A recent trip into EA’s intellectual property vault results in Syndicate, a new first-person shooter that combines the craftsmanship and technical expertise of Swedish devhouse Starbreeze with the basic fiction (but little else) of the late, great Bullfrog’s classic 1993 isometric tactics game, Syndicate.
Pros: Solid sci-fi shooting action, Beautiful sense of design, Online co-op done right
Cons: Corridors, corridors everywhere, No competitive modes limits life, Good ideas need more expanding
Summary: Syndicate is a reincarnation of the popular, 1993 tactical shooter in an FPS avatar. Set in a well-designed albeit a bleak future where the world is dominated by giant corporations and humans are implanted with chips giving them god-like powers.
Pros: Beautifully designed futuristic world, Brilliant co-op campaign, Breaching mechanism
Cons: Overuse of the ï¿½light bloomï¿½ effect, Meagre single-player campaign, Frustrating boss fights
Summary: Syndicate turns out to be a pretty decent game, but not all too memorable. This game would work best as an over the weekend rental since you can play and finish it rather quickly. The game has a solid story and presentation, and the hacking techniques is mixed into the combat quite well, but overall the game comes off as unpolished and incomplete.
Excerpt: The year is 2069 and world population has reached 15 billion. 57% are chipped and linked to their preferred corporation with the rest left out of sight and out of mind. The player acts as one of the chosen, an agent called Miles Kilo, mobilized to protect his corporation’s interests.
Pros: Fast and fluid gunfights, Excellent AI, Multiplayer is hard
Cons: Party chat crashes game, Multiplayer is hard
Excerpt: The Syndicate of 1993 was an isometric action game with strategic elements and, whilst 2012’s version bears the same name, it has little relation to Bullfrog’s well loved game however, and is instead an FPS, which is why, upon its announcement, it was met by so much ire by those with fond memories of the original game. The setting has similarities with last year’s Deus EX reboot, which results in it being a bit less interesting than it otherwise could have been.
Conclusion: No, it doesn't stay true to the franchise at all, yet Syndicate still manages to impress with both a well executed artistic vision and a thoughtfully implemented co-op mode that takes some fresh approaches.
Excerpt: Fast-forward to 2012 and the game has been given the reboot treatment by Starbreeze Studios (known for The Darkness and The Chronicles of Riddick games). The new, shinier version of Syndicate shares the name, the basic premise, and not much else. Instead, we get yet another FPS in an over-inundated market... with enough originality and fun toys to make it worth playing.
Excerpt: I really donÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢t have fond memories of the very first Syndicate, or any memories at all, actually. I never even knew the game existed until this game was announced. Luckily, you donÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢t need...
Pros: + Good game play, + Amazing customization options, + Thought out and intelligent co-op, + Interesting world
Cons: The single player is somewhat short, Overuse of light bloom, Glitches in the coop, Tedious boss battles in single player