Its really not much of an improvement over the Dualshock Ps3 Controller...
RichYung "SHAZZAFOREVERTHABEST", Amazon
14 December 2011
Summary: I purchased the Street Fighter 4 Fightpad, for Capcom's latest scam, Marvel Vs. Capcom 3. It worked, but even on the first day i played, I noticed technical issues. The controller kept on inputting my commands as down for what ever reason, and the diagonals were not as responsive. Why the hell a fightpad SPECIFICALLY made for fighting games would be wireless, is beyond me. I feel as if the controller could have been spared these troubles if wired.
Summary: This fightpad is a great alternative to those who lack a fightstick and won't be bothered with using a dualshock to play fighters. It's very responsive and looks very nice. Overall it's a fantastic controller... until it stops working correctly. This is the second one of these SFIV fightpads I buy. The first one lasted me around 2 months until something happened and it was as if the d-pad only went to the right, and there was no control whatsoever.
Summary: I didn't enjoy this game, its very complicated to get combos and stuff done. I tried online and was the same. Graphics are Ok. Respecting what other people might feel about this game, the last street fighter I played was on a Sega... so for me this games had way Better graphics but SUPER HARD learning curve and controls.- Boring . . .
Summary: What a piece of trash this game is. There are many more issues, but here's what I find most glaring of disappointments: Multiplayer. You spend most your time working through loading screens, stat screens, ready screens, character input screens and character introductions that very little time is actually spent playing the game. Opting out of the game is also very difficult, as there is only one screen that you are able to do so.
Summary: This is coming from an old fan of the series. And in this game one thing stands true. Your mileage will vary. Pros: The 3D graphics and backgrounds are a nice touch since it is on new generation consoles, and the animated cut scenes are pretty good too. Two of the new characters I can stand, El Fuerte and Crimson Viper. And they keep the classic movements intact. Cons: Some characters, I'm looking at you Rufus, are not balanced very well in my opinion.
Summary: I've traded my copy in because this is a frustratingly difficult game. I hadn't played Street Fighter before though I do enjoy other fighters (Soul Caliber, Tekken...) For me, this game was not worth the time and effort needed to be able to get to a point where you can be competitive and enjoy it. The moves are really hard to pull off and I have no desire to spend countless hours perfecting them and getting overly irritated in the process.
Summary: I purchased 2 of these pads, one for the PS3 and one for the 360. I have no complaints about the design (very reminiscent of the 6 button sega genesis/saturn controller), and in fact i wish there were more controllers designed like this. It fits comfortably in your hands and the buttons are excellent. While the d-pad may not be for everyone (it's incredibly 'loose' making it easy to roll your thumb around, but is very snappy), it does it's job.
Summary: I had bought 2 of these controllers for my PS3 because to me the PS3 controller seemed a little slower to respond to buttons being pressed. The first month with this controller was excellent. I use Vega on SF4 and has Ultra was difficult to pull off in time to hit the opponent exactly when I wanted to. The PS3 controller would just make Vega jump in the air leaving him wide open to counters but the madcatz controller seemed to cure that mistake 90% of the time.
Summary: The fightpad is alot better than the regular PS3 controller for SFIV. Unfortunately the pad isn't very well made and it broke after only about 2 months. Now I have to spend more money sending this back to the manufacturer getting it repaired. Not very happy since it wasn't a cheap controller and it only lasted 2 months.