Excerpt: Although fun, sequels that were released for Street Fighter II generation after generation swayed away from the basic gameplay that made us all fall hard for it in the first place. The simple controls and key strategy techniques that could make a battle go any way at any time were what made it so addictive and fun. Isn’t that why so many of us have Street Fighter II in our XBLA or PSN libraries?
Conclusion: If that hasn’t convinced you to pick up a copy of SFIV, maybe this will: the graphics are outstanding! Sure, the character models are hulking monsters compared to their original opposites, but they have now gone 3D and look beautiful in motion. While the game is still fought on a 2D plane, SFIV is one of the best looking fighting games you’ll be able to experience on any system to date.
Summary: Street Fighter IV
is a true fighting game through and through. No over-complicated game modes or additional mini games get in the way of the straight-up combat, and there aren’t any bells and whistles tacked on for the sake of things. Although straightforward, SFIV can be incredibly complicated at the higher levels allowing for good competition prospects. A great cast, quality graphics and a solid engine make this one of the best fighters in years.
Pros: Excellent graphics, Easy to pick up, Great online mode
Cons: No additional modes, Won't convert any non-fighting fans
Summary: SF IV features a mix of returning favorites (Ryu, Ken, Chun-Li etc.) along with new characters created for this game, such as Crimson Viper, Abel, El Fuerte, and Rufus. Characters and environments are rendered in stylized 3D, while the game is played in the classic 2D perspective with additional 3D camera flourishes.
Excerpt: Every genre of video game has a recognizable character or series that one would instantly think of when it comes to the specific genre. For RPGs (Role Playing Games) it has to be “Final Fantasy.” For sports it’s “Madden.” However, when it comes to fighting games, none and I mean no other series is more recognizable than “Street Fighter.” Sorry “Dead or Alive,” “Soul Calibur” and “Tekken,” I love you guys to death, but in terms of recognition, “Street Fighter” is the...
Summary: There used to be a running joke roughly 15 years ago about Capcom being unable to count. There are more revisions of Street Fighter II —the game that skyrocketed the video fighting genre into unstoppable popularity all throughout the 90s—than there are stars in the sky if you count all of the tweaks, reboots, prequels, side-games, spinoffs, crossover games and pseudo-sequels.