Excerpt: The integration of Hollywood and the videogame industry continues with Stranglehold, which is basically a sequel to the John Woo movie Hard Boiled. Chow Yun-Fat reprises his role as Inspector Tequila, a no-nonsense Hong Kong cop in the mold of Dirty Harry. A notorious gang has kidnapped a fellow officer, and Tequila volunteers to accept their offer to negotiate his release even though he knows it is an obvious setup.
Conclusion: Stranglehold will make you believe that Hollywood directors can create good video games. John Woo's first video game will have you interested in its story, but you will mostly enjoy the game play. With only seven hours of game play on the easiest setting this game will have you playing it over and over again on the harder difficulty settings, especially if you want all those achievement points.
Summary: A spiritual sequel to Woo's action masterpiece, Hard Boiled, Stranglehold allows gamers to play a John Woo-directed action blockbuster movie. Dual-wielding and stunt-laden gunplay combined with massive destructible environments ensures that Stranglehold will be a true tour-de-force.
Conclusion: Though this game isn’t the premier shooter like Call of Duty, it still provides immersive worlds and a great test of John Woo’s world. Since action movies aren’t about substance, but the action itself, this game fits perfectly as a true sequel to the 1992 cult classic. Those gamers looking for something different from the norm, this is your chance to find out why this game has gotten so much media coverage and why John Woo is one of the world’s premier action...
Excerpt: When was the last time gamers were treated to a balls-out action game with mindless gun play, bullet dodging, and sense enhancing abilities? Probably Max Payne 2. Not many other gun-slinging cop-games have managed to capture that same caliber of mayhem that Rockstar pioneered with Max Payne. That is, until now. When we first caught wind of Stranglehold, it was back in 2006, when the game was unnamed and still fairly early in development.
Conclusion: Stranglehold is helemaal geen slechte game, maar door zijn gebrek aan diepgang en variatie, is het ook helemaal geen verplichte koop. Fans van het genre en John Woo-aficionado’s zullen niet teleurgesteld zijn, maar gamers die meer willen dan een simpele, no-nonsense shoot ‘m-up, zijn hier aan het verkeerde adres.
Excerpt: Spesso si accusano i videogiochi di non avere un’atmosfera coinvolgente, ma a volte queste voci vengono smentite da titoli su cui nessuno scommetterebbe un soldo, come nel caso di Stranglehold, nato dal genio di Jhon Woo e trasformato in videogioco da Midway Games. Contro ogni aspettativa incontriamo un gioco di buona fattura sotto quasi tutti gli aspetti, primo tra tutti quello delle atmosfere: sempre varie e curate nei minimi particolari.