Summary: I bought this game for 2 reasons: It looked like a classic red versus blue style game, and it was dirt cheap, figuring that even if I didn't like it, for $3 I would come in with the lowest expectations. As soon as the tutorial was done I came to many realizations. I realized that this game wasn't going to be good, I realized that $3 does still have some value to it, and I realized that I still had the receipt. Now I know that $3 isn't going to get you much, or will it?
Summary: I bought this game hoping i would have fun the graphics are great as is the sound but when it comes to actual game play, you have soldiers who look cool but just stand doing nothing while you try to stratigize in first person the opponent destroys, you to where you cant learn to play before the first level never buy this game unless it drops to below .20 cents
Summary: This game is complete crap. Usually I'm detailed with why I like or dislike a game but this one....its just too much to say. Complete crap, even for a RTS game. Don't waste time or money on it.
Summary: This game is just ouright horrible skirmishes always end in a stalemate and 1 time when my snipers were shooting them from very far away and from behind all of a sudden the snipers started dying but they werent being shot at. they had a great idea but they failed horribly i would rather play naughty bear and that was a very bad game so please dont buy it its a waste of time and money.
Summary: I usually don't have much to complain about in a game, but this is purely awful. Most people's main complaint is the "clumsy interface." It's true, the interface takes a lot of getting used to. However, even then, individual unit AI is so pathetic it's saddening. units will cancel special attack and defense modes on their own, run up to enemies without fighting, and occasionally teleport around the map like First Person Shooter lag.
Summary: I love RTS games and have been playing them for a long time. Command & Conquer, Supreme Commander and many, many others. Stormrise has a great concept and decent storyline, but the control scheme will really frustrate you. The developers created a unit selection system known as "Whip Select", which probably looked good on paper during development but they couldn't quite nail the execution.
Summary: When I first saw and heard about this game it sounded so promising. When I finished playing it after a mammoth session, i only had one thought. "What were they thinking?", and not in a good way either. Real Time Strategy games (RTS) have never really worked on console, and sadly this is another failed attempt. The only really good things about this game are the presentation and the unique 'whip-select' control method.
Summary: Kind of weird play style never played a game like this. Totally different than what I thought it would be like. Do not enjoy it. PLayed for 3 hours and now it is on the shelf. Not what I had in mind when i bought a stratigy game. More like move th character where you want them and watch them do the work. Just not fun. Almost a chore to play. Find a different game if you want strategy. Graphics are OK. Very dark, so can't really say the graphics are that great.
Conclusion: very bad, so glitchy and buggy im shocked to find how this managed to be released. walkin along and out of no where, my troops vanish like a fart in the air 'unit lost she crys', walkin along with a load of troops to fight one simple troop, PING troops gone again 'unit lost, she crys AGAIN' troops bonce around on the ground, cant make up there mind if they want to shoot or just stand there after u told them to move.