Excerpt: Whenever an RTS game comes to consoles, the main talking point is always the control method. Will it find an acceptable workaround for the lack of keyboard and mouse control? Or are your fingers going to be tied in knots, due to the sheer demand of it all? The Creative Assembly’s Stormrise is yet another console RTS which is attempting to find a solution to this problem with its unique WHIP select system.
Conclusion: Concept: A console-specific RTS game unfit for human consumption
Graphics: The close action camera gives the game a different look, but it also highlights its generally bland visuals
Sound: It's hard to blame the voice actors when the dialogue lines are this excruciating
Playability: The onscreen radial unit selection system is confusing, limited, and not worth its few benefits
Entertainment: Even those who are jaded enough to enjoy watching things crash and burn will...
Summary: Stormrise is a real-time strategy game that uses a unique unit selection system called whip select. Well, I'd like to whip something at the guy who thought of that. The idea of tapping the right analog stick towards the unit you want to command doesn't seem so bad at first, but once you have 20-plus units spread across a level, it's easy to select the wrong guy and whip yourself to the opposite end of the map.
Excerpt: Stormrise offers fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience of the gamer. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point.