Summary: When Starhawk was announced as the follow-up to 2007's PlayStation 3 exclusive Warhawk , cynical gamers wondered if it would be nothing more than Warhawk in space. Going into this completely cold, I was expecting another generic space marine story. Fortunately for Starhawk , it bucks both of those expectations.
Excerpt: You break free from a drop pod after a fresh respawn, and immediately a Hawk swoops within your team's shield generator and launches an array of cluster bombs, disabling that precious bubble of protection the generator had been providing while enabling the enemy tanks perched on nearby precipices to fire in on the structures at your base.
Excerpt: Starhawk is the spiritual successor to 2007's chaotic, multiplayer-driven Warhawk. This update adds real-time strategy elements, a single player campaign and its own version of horde mode. With these new additions, the third person action game takes on an even more unique identity all its own. RTS elements add layers of depth and the multiple game modes provide plenty of variety.
Pros: The multiplayer madness, Flying, driving and blowing the crap out of everything, The co-op horde mode
Cons: Shoddy AI in the campaign, The story mode is short, Not being on a well organized team
Summary: Let me paint a picture for you. You’re pinned down behind a small barrier; 3 to 4 enemies are closing in on you on foot while another continuously dive-bombs you with a futuristic, miniature jet. You have exhausted your entire arsenal and are down to nothing but a simple pistol with unlimited ammo. To make things worse, that jet has just landed and turned into towering mech and is now closing in a few paces behind those foot soldiers.
Excerpt: Player(s): 1-2 Extra Features: Online Multiplayer (2-32), Online and Local Co-op (2-4), Leaderboards Starhawk is a third person multiplayer shooter developed by Lightbox Interactive exclusively for PS3. Starhawk is the spiritual successor to 2007's Warhawk and is just as much of a multiplayer game as Warkhawk. Unlike Warkhawk, Starhawk includes a single player campaign that sets up the western story for the Starhawk universe.
Excerpt: It took Sony close to five years to release a successor to the popular Incognito Entertainment developed Warhawk, which itself was made by some people that were involved in the 1995 PlayStation game of the same name. Starhawk is made by yet another new developer, LightBox Interactive, although this one was also put together by people who were involved in the last game.
Conclusion: The current generation has done a remarkably good job of sating our hunger to ‘play army’ online and yet at times it can all get a bit wearisome. It is with this in mind that we should be thankful for a title such as Starhawk which (much like its predecessor) takes an established framework and revitalises it.
Summary: The Blast Factor: There could have been a million ways to screw up Starhawk, but, thankfully, Sony Santa Monica did a great job avoiding many of these pitfalls. What they’ve created is a fun, chaotic mix of genres that’s easy to fall in love with and hard to put down. Starhawk is simply a must own for PS3 owners.