Reviews and Problems with Star Wars: The Force Unleashed
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WR: Star Wars The Force Unleashed (PS3/360/Wii)
14 August 2012
Excerpt: Star Wars is a fickle mistress. She makes you feel loved and good about yourself with movies like Episodes IV – VI and then when you think the wonderful relationship is over, wait! There’s hope with Episodes I – III, but promises of more prove just to be further evidence that the relationship is tired and done.
Pros: Excellent design and story, Nice looking textures and lighting, Good level of interactivity with environment, Great score, Excellent voice overs, Awesome arsenal of force powers, Ability to upgrade powers and light saber, Good number of missions and decent sized worlds, Collectibles, side objectives and training rooms add to the game life
Cons: Some glitches and collision issues, Horrible camera obscures action, Twitchy controls and poor targeting system, Frustrating game play makes experience unrewarding
Review: Star Wars: The Force Unleashed II (Xbox 360, PS3)
28 October 2010
Conclusion: At only four to five hours, The Force Unleashed II is hardly worth recommending to anyone. Even diehard Star Wars fans will find it hard to spend $60 on a game that is worse than its predecessor in nearly every aspect, including the one that matters the most, the story. Perhaps the short length is the developer’s way of telling you “we really didn’t care at all about this game so here are a bunch of Force powers to use and a story that makes no sense.” It really is a...
Conclusion: Concept: Tap into the Force with this official entry into the Star Wars canon
Graphics: Beautifully detailed and so true to the Star Wars legacy that the AT-STs appear to be animated in stop motion
Sound: Great voice acting accompanies the classic John Williams score
Playability: The Force flows strong, but other aspects of combat run into problems. And why does it need to load between menus?
Excerpt: It's quite sad that the last action game that made us feel like a Force-wielding super being was Midway's Psi-ops - and that's getting on a bit these days. With a huge amount of technical wizardry and a healthy "for the good of the game" delay we had high hopes for LucasArts' Star Wars: The Force Unleashed. Would this finally be the action game Star Wars fans have been waiting for or yet another game to feel the dark side of our reviewing stick?
Excerpt: Star Wars is like a gift that keeps on giving. Despite the movie series being done and dusted for a few years now, the Galaxy from a long time ago and far, far away keeps on expanding. Nevertheless, there is still something of a gaping plot hole, namely, the years between episodes three and four. Force Unleashed perfectly bridges that gap, with a fantastic story, a killer combat system and more Wookies than you can hurl a lightsabre at.
Conclusion: Though difficult to adhere to so close to release, the best advice to enjoy The Force Unleashed at its fullest is to temper those out-of-control expectations a bit. Take solace in knowing a strong new narrative chapter of the Star Wars saga is about to unfold, even if it isn't necessarily the most well-rounded or replay-able Star Wars videogame experience ever released.
Pros: An engaging story, for a videogame, Aside from targeting, fun to use The Force, Euphoria and DMM have bright futures, Nothing like the sights and sounds of Star Wars
Cons: Too linear, no multiplayer, Targeting sometimes a nightmare, QTE for bosses, No mind control
Summary: After years of unsuccessfully trying to move things with my mind, I finally know what it feels like to wield the Force. This chapter of the Star Wars saga transforms players into a walking catastrophe, displaying the amazing offensive potential of the dark side as you throw, impale, and generally humiliate legions of foes. No matter how many times I whipped my lightsaber at Ugnaughts or tossed stormtroopers from dizzying heights, I never tired of the explosive action.