Excerpt: The past year has seen the release of a number of downloadable titles from Tim Schafer's studio Double Fine. They are a product of Schafer's "Amnesia fortnights" which began during the team's war of attrition that saw the release of their last major console title Brutal Legend. During these fortnights the team downed tools on their current project to instead split into creative groups and focus on coming up with original ideas for games.
Conclusion: Mêlant plutôt bien aventure et énigme, Stacking laisse également une grande liberté au joueur, dans l'optique de le laisser vaquer à l'exploration. Même si les niveaux ne sont pas excessivement vastes (à l'exception du dernier environnement), il est très agréable de fouiner les moindres recoins, à la recherche des poupées uniques. Ces dernières étant recensées dans le sous-sol de Levi, notre ami vagabond, les plus collectionneurs d'entre nous iront toutes les traquer.
Pros: Richesse artistique, Détails graphiques de qualité, Gameplay riche en possibilité, La bande sonore
Cons: Durée de vie assez faible, Quelques soucis de caméra
Excerpt: For those of you clamouring for a game that lets you live out your dream of crawling inside dolls and wearing them like a pelt: you're in luck. Stacking is the latest game to be born out of Double Fine Production's recent development strategy. After Brutal Legend's release Tim Schafer and the team went a different direction and implemented a system based on a brainstorming technique from Kar Wai Wong, the Japanese director who once wrote the scripts for two of his most...
Summary: For most studios, the idea of a game where you control living Matryoshka dolls and nestle them to leverage unique abilities would sound utterly bizarre. When said game comes from Double Fine, however, the idea seems somewhat tame. Stacking certainly is tame by many standards, being a largely non-violent game that favors brains over reflexes, telling a heartwarming tale of a family reuniting, and tossing in a few fart jokes for good measure.
Conclusion: Stacking is an essential purchase that will leave a smile on your face for days to come. It needed a little more content and variety, sure, but we'll tell you one thing - we're definitely looking forward to what Double Fine has for us next.
Summary: Stacking is one of the best puzzle games I’ve ever played. It’s the only game I can think of that pits Matryoshka against the backdrop of the industrial revolution where you have to stop the practice of child labour in order to save your family from evil industrialists. It’s got mummies, killer clowns, pelicans, children with black lung disease and more. Stacking even manages to be stylish and charming when it’s throwing pee and fart jokes at you on a regular basis.
Excerpt: Players assume the role of Charlie Blackmore, the smallest doll in a family of dolls that has just been forced into labor by the evil Baron, who uses child labor to further his own socialist agenda. With the unique and engrossing presentation of a silent-era film, players achieve goals and comedic tom-foolery by jumping into larger dolls and therefore taking control of them.
Excerpt: The concept of Russian dolls is something that always had the potential to work as a component within a game, although, try as I might, I just couldn’t think of many games that employ their use. Double Fine’s Stacking certainly feels fresh and unique, and the likes of PSN and Xbox Live Arcade should certainly be appreciated, as without those games like this just would no longer exist on consoles.