Conclusion: Sportsfriends is one of the most dynamic and addictingly deep local multiplayer games I’ve ever played. Each of the four games provides its own unique rules and fun, and Johann Sebastion Joust and BaraBariBall are each strong enough to be sold on their own. Between DualShock controllers, Move controllers, groups of players, and ample space, the hurdles to fully enjoy Sportsfriends are high, but clearing them gives way to an incredible party game full of yelling,...
Pros: Varied gameplay, Surprising depth, Great for all skill levels, Jousting
Summary: Some people have things in their home that make it a more desirable location for parties. Rachel has a billiards table. Don has table tennis. But Johann? Johann has Sportsfriends, a collection of four simple, enjoyable games that are easy to pick up and play. Provided you have a good group of people and a few controllers to go around, it can be exactly what a party needs to go from good to great.
Pros: Every game is easy for anybody to pick up and learn, A wealth of options lets you customize each game to your liking, Option to share controllers helps cut down on hardware costs, Appealing art, sound, and music complement each game
Summary: What the individual games of this indie anthology lack in scope or depth is made up for by the sheer diversity on display, as well as the high level of commitment to the social and physical aspects of gaming. Sportsfriends represents a high point of a growing trend in independent game development, and functions as a template for future indie collective releases.
Pros: Johann Sebastian Joust may require a little effort to set up, but it’s unlike anything else, You can never have too many excuses to play with friends, Because each game is so different, almost anyone can find something to like
Cons: The whole collection feels a little feature-light, None of the couch games properly support three players, You’ll want a bunch of PS Move controllers for JS Joust, but only for JS Joust