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Splatterhouse-214804.25150778
6.9 out of 10

Splatterhouse

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Reviews and Problems with Splatterhouse

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Overall 6
6.0

Splatterhouse review

GamesRadar
24 June 2012
  • Pros: Goofy haunted house vibe, Surprisingly decent story, The first gaming colon removal?
  • Cons: Some cheap deaths, Repeated enemies, Annoying dialogue
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Splatterhouse Review

VideoGamer.com
7 March 2011
  • Excerpt: Blood, blood, blood, blood, blood, and tits. That's Splatterhouse, Namco Bandai's modern take on a cult classic from the 16-bit era. With the 2D side-scrolling violence seeming like a perfect fit for a Ninja Gaiden-style hack 'n' slash, it makes perfect sense for Splatterhouse to have gone down that route. But the former's depth has been thrown out of the window in favour of extreme violence, lots of blood and the occasional pair of breasts.
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Overall 7
7.0
Value for money 7
7.0
Gameplay 7
7.0
Graphics 8
8.0
Sound 8
8.0
Addiction 7
7.0

Fighting The Bloody Red Tide

GIN
21 February 2011
  • Excerpt: The effort to tear Splatterhouse away from all the other mindlessly bloody and violent games is a monumental one. On one hand, the heart and joy that goes into a good game is definitely present here. The production value surrounding the game is high. The details, extras and menus are intricate. The gameplay, however, leaves much to be desired. The motivation for the main character, Rick, is one that all two-dimensional characters have been assigned throughout history.
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Overall 8
8.0

Splatterhouse

The Gamers Temple
9 February 2011
  • Excerpt: By Kevin "Berserker" Hall Player(s): 1 Extra Features: Download Content (extra survival arenas and masks) If you were a fan of horror gaming in the late 80's and early 90's you most likely remember two gaming series very well - Castlevania and Splatterhouse. Splatterhouse started out as an arcade title and later it was ported over to the TurboGrafx-16.
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Overall 8
7.5

Splatterhouse

Destructoid
22 January 2011
  • Summary: Splatterhouse has never really been a great franchise, but it earned its cult following thanks to obscene content, disturbing creature designs, and a Lovecraft-inspired aesthetic. Your humble reviewer is one of those followers, so the announcement of a Splatterhouse remake was very exciting indeed. Troubled development and a long wait have dampened the spirits of fans, but the time has finally arrived.
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Overall 8
7.5

PS3/X360 Review - 'Splatterhouse'

WorthPlaying
6 January 2011
  • Summary: Splatterhouse combines visceral, adrenaline-soaked combat with horror elements to deliver an original gaming experience that defies the boundaries of the traditional action category with over-the-top gore and shocking new gameplay mechanics.
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Overall 6
6.4
Design 6
6.0
Gameplay 7
6.8
Storyline 6
6.3

Splatterhouse

GameTrailers
17 December 2010
  • Excerpt: The classic Splatterhouse was known for one thing, and its title should give you a clue. Borrowing blood-soaked, gross-out imagery from a particularly juicy subgenre of horror movies, the game focused foremost on delivering gore, with gameplay a distant second, securing itself a place in history largely based on shock value. Does the 2010 remake follow in its bloody footsteps, and if so, is it bad thing?
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Overall 3
3.0

PS3 Review – Splatterhouse

PlayStation LifeStyle
11 December 2010
  • Summary: Well with the game on store shelves that is sadly farthest from the truth and a game that could have been a sleeper hit for its violence and story ends up being doomed to bargain bins everywhere.
  • Pros: + Story keeps players guessing.
  • Cons: - Platforming and side-scrolling absolutely fail., - Horrible frame-rate issues and collision detection.
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Overall 6
6.0

Splatterhouse review (PS3)

HonestGamers
9 December 2010
  • Excerpt: Once upon a time, all this blood and nudity would have been daring. I remember gasping in awe when playing the originals . . . of course, those were marketed towards pre-teens who couldn't even get into R-rated flicks. In today's world, hacking up misshapen beasts and grabbing softcore pics just isn't enough.
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Splatterhouse (PS3) Review

Neoseeker
9 December 2010
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