Reviews and Problems with Spiderman: Web of Shadows
Showing 1-10 of 39
A Slow Starter That Eventually Hits Its Super Hero Stride
22 September 2009
Conclusion: Concept: A combat-focused game that gets old quick
Graphics: Camera orientation problems and animation glitches abound
Sound: The voice acting is as bad as it gets
Playability: Repetition is the name of the game. As explosive as the new combat is, it's all this game has to offer
Entertainment: The game eventually delivers some thrills?after six hours.
Excerpt: Playing super hero games usually always goes something like this: get excited about a new game featuring some of the best super heroes around; play said game and realise there's nothing super about the gameplay; and turn off game wishing you hadn't bought it in the first place. There are exceptions to the rule, but not many, and Spider-Man: Web of Shadows isn't one of them.
Excerpt: By Kevin "Berserker" Hall Player(s): 1 Memory: 142 KB (game save); 2GB (Hard disk install) Web of Shadows is a much-needed return to the free-roaming sandbox style gameplay of the Spider-man universe. Although last year's Friend or Foe was not an extremely bad game, but the chosen beat'em up style didn't match Spider-man at all.
Summary: I know Spider-Man likes to joke around, but he should start taking his video game career more seriously. Web of Shadows plays like a bad joke. Spider-Man's voiceover is so whiney and crackled he sounds like he lost his puberty, the missions are repetitive, the framerate chugs in certain spots, and the game's story and dialogue made me groan more than the cast of Night of the Living Dead.
Conclusion: Little else can be said about Web of Shadows except that unlike previous Spiderman titles, this one is intended for teenagers instead of younger kids, and it doesn’t help it along. Boss battles are not memorable and the few cameos other superheroes make are not particularly worthwhile. There is also a lack of unlockable secrets, which in the past had fans playing through the game over and over again to find each and every one of them.
Excerpt: Unless you live under a rock, you've no doubt heard the famous lines "Spider-Man, Spider-Man. Does whatever a spider can." In the Marvel universe, this statement is absolute truth. But for some reason, video games haven't been able to allow Spider-Man to do whatever a spider can. Spider-Man: Web of Shadows was supposed to change that and truly bring Spider-Man to life in a video game for the first time. Unfortunately, it fails at doing so miserably.
Excerpt: I was so anxious to get my hands on this game. Seeing the trailers of the new ground-to-wall-to-air fighting system looked awesome. I am, by the way, a big Spidey fan, so a new Spider-Man game for the PS3 had my attention immediately. In general, the appearance of New York is nicely done. The buildings seem realistic enough, as do the textures used, giving the city a nice, lived-in look from the tops of the skyscrapers.
Summary: A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man's destiny.
Excerpt: Imagine you’re Marvel. I mean, imagine you’re someone who works for Marvel, or you’re a director of the company. You have this little comic book called Spider-Man that has been quite popular over the years. In 2002 you release a movie that breaks all kinds of records on its way to a top 5 finish on the US all time box office charts, and follow it up with two more $300m plus movies. Spider-Man, friends, is one of the biggest movie series of all time.