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Soul-calibur-v.33196828
8.2 out of 10

Soul Calibur V

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Reviews and Problems with Soul Calibur V

Showing 1-10 of 122
Overall 9
8.5

Soulcalibur V

Destructoid
2 September 2013
  • Summary: Sex, souls, and swords; it’s hard not to find one of these pressed in your face during a heated SoulCalibur V battle, or at the very least when gazing upon the game’s Japanese marketing. We are all aware, by now, that sex sells, which is something the series has always dripped with. From its scantly clad woman to the chiseled bodies of its brutes, each entry in the series has been as aesthetically tantalizing as a Victoria’s Secret fashion show and SoulCalibur V is no...
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Overall 8
7.9

Soulcalibur V

Game Over Online
1 September 2012
  • Excerpt: There’s something that leaves me cold about Soulcalibur V and I’m having a hard time putting my finger on it. Part of it is, of course, that they overhauled the roster and ditched my two main characters. There’s a seventeen-year timeskip between Soulcalibur IV and this game, sort of like the generation gap between the second and third Tekken games, and they took the opportunity to ditch Xianghua and Seung Mina. Thanks, guys.
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Overall 9
9.0

Soulcalibur V review

GamesRadar
27 June 2012
  • Excerpt: Soulcalibur V isn’t a reboot in name, but as we spent hours diving into its intricate system, it sure feels like one. If Soulcalibur III was a largely-forgotten misstep, and Soulcalibur IV was a good sequel for its time, Soulcalibur V marks a solid improvement. It has some questionable moments in its presentation, but overall, it weaves nostalgia together with reinvention for a reasonably sound fighting experience. SC5’s plot takes place 17 years after the events of SC4.
  • Pros: New tweaks to gameplay, Visual splendor, Blend of fresh faces and familiar fighters
  • Cons: Cheesy story mode not for the lactose intolerant, Legendary Souls mode will drive non-hardcore players crazy, Did we mention the voice acting for story mode?
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Review: Soul Calibur V

Everyday Gamers
9 March 2012
  • Excerpt: Maybe because of my small-minded geeky nature I completely avoided the previous installment of Soul Calibur. Ironically, what kept me from jumping back into one of my favorite fighting franchises was what seemed most attractive to a lot of my peers: the addition of Star Wars characters to the roster.  I couldn’t get my brain around it; previous guest appearances (Link, Haihachi, heck, even Spawn) could be explained without stretching my imagination too far.
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Review: Soul Calibur V (PS3)

GameAxis
1 March 2012
  • Excerpt: Soul Calibur II was one of the most greatly hyped games in Namco’s (now Namco Bandai) history of game-making. Back when it was released, it garnered itself an overwhelmingly favourable reception, with game reviewers claiming it to be the greatest fighting game ever created in the series.
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Overall 9
9.0

Expert Review

Original-Gamer
28 February 2012
  • Conclusion: As the fighting game genre is going through its revival period right now, another big franchise is back to contend for best fighting game.  The Soul Calibur series has had its ups and downs: it arguably was one of the best of the early fighting games with Soul Calibur on the Dreamcast, to some very lauded sequels that were more about the special characters rather than in improving on the gameplay.
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Overall 6
6.0
Gameplay 5
5.0
Functionality 6
6.0
Appearance 6
6.0
Lastability 5
5.0

SoulCalibur V

Cheat Happens
25 February 2012
  • Excerpt: Time. It heals and it makes people forget -- it also brings experience, and with experience comes expectations. When the original SoulCalibur was released in the arcades in 1998, it set a standard for depth, customization and longevity in a fighting game. Now, more than a decade, and four sequels later, and the series next installment is met with a ton of expectations.
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Overall 7
7.0

Soulcalibur V

Auracore MediaWorks
22 February 2012
  • Summary: Namco's latest fighter is lacking some soul
  • Pros: Soulcalibur's core fighting mechanics remain rock solid; good variety of characters; superb graphics and animation; online multiplayer is quick and lag-free; Ezio makes for a nice bonus character.
  • Cons: Severe lack of modes; story mode is boring and short; no individual storylines or cinematics for individual characters; repetitive gameplay; the character creator is little more than a reskinning tool for existing characters; Nightmare is a super cheap boss.
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Overall 7
7.0

Soulcalibur V

Auracore MediaWorks
22 February 2012
  • Summary: Namco's latest fighter is lacking some soul
  • Pros: Soulcalibur's core fighting mechanics remain rock solid; good variety of characters; superb graphics and animation; online multiplayer is quick and lag-free; Ezio makes for a nice bonus character.
  • Cons: Severe lack of modes; story mode is boring and short; no individual storylines or cinematics for individual characters; repetitive gameplay; the character creator is little more than a reskinning tool for existing characters; Nightmare is a super cheap boss.
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Soul Calibur V Review

VideoGamer.com
21 February 2012
  • Excerpt: For a game that boasts to be a tale of soul and swords eternally retold, Soul Calibur IV was a little too soulless. The fifth entry enters the ring embroiled in an identity crisis, then, with SoulCalibur V forced to reinvent a series quickly losing its relevance despite a fighting genre in the midsts of renaissance. First impressions are positive. Stages burst with colour, and silky animations ensure characters' attacks flow neatly into one another.
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