Excerpt: Players take on the role of Finn in Sorcery on the Playstation 3. He is taunted by a talking cat Erline, which is technically not a cat - but you can learn some things for yourself. He is impatient and lacking discipline. Because of this he unleashes the Nightmare Queen on this fantasy world.
Excerpt: If there’s anything that Sony’s PlayStation Move is capable of mimicking, it’s the magic wand. Move has a shiny light on the top and is long in design, making it feel very much like casting a wand.
Conclusion: All in all, Sorcery is a gem of a title. It does a nice job at showing off the Move and what the future of the Move could be. Unfortunately, the timing on this title is a little off, considering that it took a very long time to get to the shelf.
Excerpt: We can easily see why the PlayStation Move isn’t quite as popular as the Kinect. Though there are a fair amount of games that take advantage of it, the limited camera range can make it a burden for some players, and the thought of holding a weird glowy wand, rather than just jumping around, can be...
Excerpt: Sorcery is one of the most enjoyable gaming experiences I’ve had for a long time. While it only takes four or five hours to see everything this title has to offer, the game’s narrative moves along at a fairly brisk pace and does a great job of making you feel completely absorbed in the unfolding...
Excerpt: is one of those games where you go, “Hey, this is pretty damn good…it just isn’t knock-me-down great.” There isn’t anything critically wrong with the production and in fact, the combination of a beautiful presentation and inspired motion controls makes it quite appealing.
Excerpt: First announced at E3 2010, Sorcery enchanted us with the allure of casting spells and brewing potions through the use of motion controls. It’s easily the most enticing concept we’ve encountered, and one with the potential to help the Move crack in a big way.