Summary: Sorcery was announced before the PlayStation Move had even graced a store shelf, and it quickly became the most promising motion title out of Sony's small stable of software. Unfortunately, the spell-slinging adventure never made it in time for launch, with the Move launching in 2010 and this review appearing in the wonderful future universe of 2012.
Excerpt: Players take on the role of Finn in Sorcery on the Playstation 3. He is taunted by a talking cat Erline, which is technically not a cat - but you can learn some things for yourself. He is impatient and lacking discipline. Because of this he unleashes the Nightmare Queen on this fantasy world. He is also very disobedient. Because of his character defects he has to do things the hard way.
Excerpt: If there’s anything that Sony’s PlayStation Move is capable of mimicking, it’s the magic wand. Move has a shiny light on the top and is long in design, making it feel very much like casting a wand. It goes without saying then, that a game that allows you to chuck magic spells is going to fit Move very well.
Summary: Parents need to know that Sorcery is a fantasy action game that requires Sony's PlayStation Move, a wand-shaped motion-control peripheral. Players are urged to use the PlayStation Navigation controller in their other hand, but you can make do with a standard PlayStation 3 DualShock controller. Much of the experience centers on magical combat, but it is mild. Players send energy-based attacks at non-human creatures that simply disappear when defeated.