Summary: This has to be the second worst sonic game I have ever played next to Sonic the Hedgehog 2006. The day levels are great in this game. But the controls feel loose and slippery. But the the night levels come and you will be utterly disappointed and you'll realize this game is not worth the money they're charging for it, even after its been four years(written in 2012). During the night levels you'll play as Sonic the "Werehog" and you may have the worst time of your life.
Summary: when i first saw this game i thought it was the coolest.and it was for bout an hour.the speed mission were great but there wasnt much fun in it becuase all you did was run. there was no challengehat whast so ever. the controls were fustraitin becuase they changed the way you do your homing attack and anded some speed boost that completely throws you off gaurd and can kill you. it was simply not fun.
Wait with baited breath and hope Sonic Team realise that Sonic fans were fans of the 2d game. Don't
3 November 2009
Excerpt: In 1991 Sonic Team unveiled their fledgeling creation onto the Sega Megadrive/Genesis in North America, Europe and Japan. It was seen not only as a flagship title for Sega, but was hailed by many as a revolution in platform gaming. The incredible graphics, lush backdrops and superbly animated characters truly made for a jaw-dropping experience.
Excerpt: Okay, yet another Sonic game, they have looked a lot at what Sonic want and do not want in their games and for the future, less of the silly new characters they invent, less boring storylines, well they have taken note at not putting all those other characters in, but Tails isn't playable?!!! No way!