Summary: I'm dating myself here, but playing Sonic CD again really took me back. It took me back to a time when I had saved up money from my part-time job (and borrowed a bit more) to buy that really ugly Ver. 2 "sidecar" Sega CD attachment for my Sega Genesis. It was a lot of money, but I was so happy.
Excerpt: One of the most interesting things about the downloadable game services provided by the likes of PSN, Xbox Live and Steam is the emerging confluence between community and industry. Whereas the traditional relationship between mere mortals and the lofty heights of game development was one of begging and grovelling, the relatively risk-free downloadable domain shakes up this dynamic. There’s perhaps no better example of this than Sonic CD .
Conclusion: It's an absolute joy to see Sonic CD, easily Sonic's most neglected and maligned entry, sanctified with an earnest port that not only properly integrates Sonic CD onto modern hardware, but technically transforms the game to perform objectively better than its original form. Sonic CD's obtuse level design and time travel gimmick remain as divisive as ever, but for $5 it's easy to pull the trigger for fans and newcomers alike.
Excerpt: Como micreiro que fui durante boa parte da geração passada, acabei perdendo a chance de jogar Sonic CD na coletânea Sonic Gems Collection, que saiu em 2005 para PS2, GameCube e Xbox. Já havia jogado Sonic CD no Sega CD, mas não dei a devida atenção porque estava mais preocupado com Sewer Shark e Peter Pan. Enfim, esta abissal falha de currículo finalmente foi sanada agora, com a chegada do clássico por download para Xbox Live Arcade, PSN, iOS e Android.