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Sonic-cd-447655.33450397
8.8 out of 10

Sonic CD

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Reviews and Problems with Sonic CD

Showing 1-10 of 12
Overall 9
9.0

Sonic CD

Destructoid
2 September 2013
  • Summary: I'm dating myself here, but playing Sonic CD again really took me back. It took me back to a time when I had saved up money from my part-time job (and borrowed a bit more) to buy that really ugly Ver. 2 "sidecar" Sega CD attachment for my Sega Genesis. It was a lot of money, but I was so happy.
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Overall 9
8.5

Expert Review

GameSpot
3 January 2012
  • Summary: History has not been kind to the Sega CD add-on, which has largely been regarded as a failure. Still, the console did have several excellent exclusives, among which was an ambitious time-hopping adventure in its most popular franchise. Sonic CD was one of the games that made a Sega CD worth owning.
  • Pros: A lot of fun platforming at a very good price, Faithfully converts the pixel look of the original to high-res, widescreen displays, Includes a huge variety of old and new unlockable extras, Offers a unique take on the classic Sonic formula
  • Cons: A few noticeable changes to core gameplay may annoy some, Some vocals removed due to licensing reasons, Wacky Workbench level isn't fun
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Overall 7
7.0

Sonic CD review (PS3)

HonestGamers
31 December 2011
  • Excerpt: doesn't meet the standard set by its more vanilla Genesis counterparts, though it doesn't fall nearly as short as it could have. Levels always have enough unique gimmicks to prevent them from blurring together in your memory. Each level effectively has four versions. By running past special posts, Sonic can travel through time and his actions in the past can change the future.
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Overall 9
8.6
Gameplay 8
8.0
Funfactor 8
8.0

Sonic CD

Digital Chumps
22 December 2011
  • Conclusion: It's an absolute joy to see Sonic CD, easily Sonic's most neglected and maligned entry, sanctified with an earnest port that not only properly integrates Sonic CD onto modern hardware, but technically transforms the game to perform objectively better than its original form. Sonic CD's obtuse level design and time travel gimmick remain as divisive as ever, but for $5 it's easy to pull the trigger for fans and newcomers alike.
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Overall 8
8.0

Sonic CD Review

PALGN
16 December 2011

Sonic in Bestform

Gameswelt
15 June 2014
  • Excerpt: 1993 veröffentlichte Team Sonic ein Jump 'n' Run exklusiv für das Mega-CD, den CD-ROM-Laufwerkzusatz des Mega Drive. In Sonic CD lief der damals überaus populäre und beliebte blaue Hochgeschwindigkeitsigel auf Hochtouren und zeigte sich von seiner besten Seite. Das bekam allerdings kaum jemand mit, da das Mega-CD fürchterlich floppte. Bis heute.
  • Pros: tolles Spielprinzip, interessantes Zeitreisesystem, cleveres Level-Design, viele Extras
  • Cons: Sonic spricht, an einigen Stellen unfair
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Overall 10
9.5

Expert Review

GameTV
2 August 2012
  • Excerpt: Como micreiro que fui durante boa parte da geração passada, acabei perdendo a chance de jogar Sonic CD na coletânea Sonic Gems Collection, que saiu em 2005 para PS2, GameCube e Xbox. Já havia jogado Sonic CD no Sega CD, mas não dei a devida atenção porque estava mais preocupado com Sewer Shark e Peter Pan. Enfim, esta abissal falha de currículo finalmente foi sanada agora, com a chegada do clássico por download para Xbox Live Arcade, PSN, iOS e Android.
  • Cons: Abertura e final sem as vozes
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Overall 9
9.0

Sonic CD (PS3)

Gamesurf
8 June 2012
  • Conclusion: Non una semplice versione emulata, ma una fedele ricostruzione dell'originale con tanto di 16:9 “veri”, soundtrack personalizzabile (noi preferiamo la versione americana), buoni filtri ed extra interessanti rende questa l'edizione definitiva di Sonic CD. Non solo il gioco è difficile da reperire in altre forme, ma è anche uno dei migliori Sonic mai creati (se non il migliore), che unisce un eccellente level design ad una struttura “quadrimensionale” dei livelli che ne...
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Overall 9
9.0

Sonic CD

gamekyo.com
6 March 2012
Overall 8
8.0

Sonic CD

Gamereactor
5 January 2012
  • Conclusion: Tilbage i midthalvfemserne var min kærlighed til spil nøjagtig lige så enorm som den er i dag. Dengang var det dog med med noget mindre viden om branchen og et helt andet syn på hvorfor noget fungerede. Tag bare Sonic. Alle vidste (og hvis ikke skulle jeg nok forklare hvorfor), at Sonic var den fedeste spilfigur, hvis kampen skulle tages op mod Mario. For det første var han hurtigere, og for det andet var han sejere og... nej, så var der ikke flere årsager.
  • Pros: Fantastisk retrorejse, et af de dybeste Sonic-spil nogensinde
  • Cons: Kedelige bonusbaner, en anelse out-dated grafik
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