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Dummy.190587
6.7* out of 10

Sonic Adventure

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Reviews and Problems with Sonic Adventure

Showing 1-5 of 5
Overall 6
6.0
Gameplay 6
6.0
Graphics 6
6.3
Sound 6
5.5
Control 6
5.7
Addiction 6
6.1

Expert Review

PSX Extreme
23 September 2010
  • Excerpt: A few games are instant classics and are almost immune to the cruel passage of time. Others are great and although not elite, they have certain traits that, at the very least, hold up well over time. And there’s a whole other group: the games that were considered pretty darn good at the time but within only a few years (or in this case, 11 years), the flaws are greatly enhanced and the rosy nostalgia nearly disappears.
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Sonic Adventure Review

VideoGamer.com
22 September 2010
  • Excerpt: I originally forgave Sonic Adventure's (many) faults on the basis that I loved the character and the graphics were incredible; an eye candy diversion to make up for the fact it was blatantly nowhere near as good as Mario 64. A decade on, and a digital port to XBLA and PSN later, and suddenly those flaws are more apparent than ever. The hub overworld is dire. There are far too many substandard levels. Big the Cat. Or any of the tiresome 'friends' levels, to be honest.
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Overall 4
4.0

Sonic Adventure XBLA Review

1UP
14 September 2010
  • Summary: For better or worse, it's Sonic Adventure. Actually, just make that "worse.
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Sonic Adventure – The PS3 Attitude Review

PS3 Attitude
22 September 2010
  • Conclusion: Sonic Adventure is a complete mess and SEGA didn’t make any improvements that could have made the game better. The story is awful, the game is nearly unplayable at times, and it just isn’t fun. Perhaps as a piece of gaming history it’s actually worth checking out. Just know that you’ll most likely be more frustrated than anything else. If SEGA ever decides to port Sonic Adventure 2, let’s hope that they actually put some work into it. This is unacceptable.
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Overall 6
6.0

Sonic Adventure Review

eurogamer.nl
27 September 2010
  • Excerpt: Mijn vroegste jeugdherinnering is het uitspelen van het eerste level van Shinobi op de Sega GameGear. Ik arriveerde na twee dagen autozitten in een klein dorpje in Spanje. Ik gok dat ik ongeveer zes was, misschien vijf. De reden waarom juist die herinnering zich in m'n hoofd genesteld heeft, is mij geen raadsel. Videogames zijn in de loop der jaren heel belangrijk voor me geworden en gesprekken over je game-ervaringen als kind zijn niet zeldzaam onder gamers.
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