Summary: A sheer disappointment in comparison to Double Helix. It's generic and unpolished. To make things even worse, the developer decided to strip away the interesting and unsettling gore systems of the last two games in favor of buckets of faking looking blood and limbs that fly off and subsequently...
Summary: This game is a complete dissapointment. Sof Payback is a downgrade from Sof Double Helix. The landscape/body modeling, and the variety of weapons are the only positive gains. The story line is uncreative and very generic. Gameplay lasts about 4.5 hours on normal.
Summary: the best thing about this game is that I rented it and didn't buy it. It was probably the wrong game to play after Call of Duty: Modern Warfare, which is a game so much better it pains me to mention the two in the same sentence.
Summary: Activision have used the same engine as their 'History Channel' games (Blue and Grey and Pacific...erm.... Oh dear...those games were so naff I cant remember the titles anyway!!) I don't know who 'Cauldron' are...but I suggest they go and jump in one after SOF Payback!!!
Summary: The gore is horrible. It doesn't even come close to the original Soldier of Fortune's GHOUL gore engine thing. This game is barley playable because of the health system. It's like Call of Duty's, but the levels dont have any cover. The multiplayer is a joke.
Summary: "SOLDIER OF FORTUNE 3!!!!" My first response. Little did I know what I was in for. Remember all those first person shooters released since the nineties? The ones released, just to release something?
Summary: I've bought some rubbish first person shooters in the past, but this one takes the biscuit. Apart from the pathetically bad enemy AI, the identical looking enemies and short missions, this is just another PS2 game masquerading as a PS3 one.
Conclusion: I was a huge fan of the first two games in the series and was looking forward to this one. What a huuuuge let down. Poor AI, poorly designed levels and an ending that makes you wonder if the developers ran out of time, money and imagination. Even the multiplayer aspect is a shambles.