Sony's Tactical Shooter Is Better Non-confrontational
22 September 2009
Conclusion: Concept: The military shooter hits the PlayStation 3 in a multiplayer-only offering
Graphics: Uneven, ranging from good (environments) to awful (character faces)
Sound: Fantastic all around. With the right setup, you'll be surrounded by tooth-loosening explosions, pinging ricochets, and all manner of gunfire
Playability: The game's peculiar controls haven't been revisited in any meaningful way, which could keep newcomers away
Entertainment: If you've liked past SOCOM...
Summary: Nope, SOCOM hasn't gotten any better. The control scheme still beggars belief with its awfulness ? even though it lets you remap functions wherever you like, the horrendously cumbersome zoom mechanic still constantly gets in the way. The front end is archaic as ever, forcing users to choose a ''channel'' with a 256-player cap and then browse for a game within that. On the plus side, the map design in this online-only iteration is great ?
Excerpt: The SOCOM franchise was one of the jewels in the PlayStation 2’s crown, with no fewer than three critically acclaimed and popular instalments. Widely praised for its deep, tactical gameplay, the SOCOM games were also almost solely responsible for multiplayer gaming on Sony’s last-generation wonder. Needless to say, the series’ first entry on the PlayStation 3 has been hotly anticipated.
Excerpt: If people were as faithful to their significant others as SOCOM fans are to their games, there would be a lot more blissful relationships in the world today. Take SOCOM: Confrontation for instance. It was released back in October 2008 as an online-only next-gen addition to the wildly popular PlayStation 2 series.
Summary: Having previously played the BETA way back in September 2008, I was looking forward to getting my hands on the actual game itself. So when SOCOM: Confrontation (SC) dropped through my letterbox, albeit a couple of months after its US/Japanese release, I was really looking forward to it. I couldn't wait to see whether Slant Six Games had managed to iron out the game's faults, which I discovered in the BETA. So does it? Lets find out.
Pros: Neat clan system, An array of gametypes and maps, Weapon Customization
Cons: Very steep learning curve, Long loading times, It's not for me
Excerpt: Despite being purpose-built for intense online gaming, SOCOM Confrontation just lacks the polish required to pull this off. Perhaps technical issues will be ironed out with future patches, but in the meantime there's just not enough substance here to warrant your time.
Pros: When it works, gameplay is excellent. Weapon sounds are extremely satisfying. Pretty game, but doesn’t stretch the PS3 by any means.
Cons: Sony should have had more pride in the franchise and its online community than to release this game with so much still to be ironed out.
Excerpt: http://www.laps3.com/foro/imagehosting/12849ec5a30e3d30.jpg Desarrolladora: Slant Six Games Distribuidora: Sony Lanzamiento: Mayo 2009 Idioma: Español (doblado y traducido) Pegi: + 16 Precio: 26,95 € (PSN), 60€ con Headset oficial Sony Trofeos: Si Multijugador online: Si