Summary: A militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it’s too late.
Excerpt: Back in the glory days of the PS2, there was a little game that got a lot of hype and made owners of the system very excited. SOCOM: U.S. Navy SEALs was your typical 3rd person shooter, but it also brought...
Pros: + Fun co-op, + Great voice acting, + Good squad based controls
Cons: Unimpressive/already done story, Not much customization, AI has it's hindering moments
Conclusion: A classic example of a good-not-great game, SOCOM 4 adopts some modern conventions, but gets stuck in a rut between realism and engaging game play. Having the trio of single plater, co-op and multi is nice, but none of it is very compelling.
Excerpt: a try, primarily because it featured a full single-player campaign, one that even sports a bit of stealth. Of course, the game is still designed with multiplayer as the focus and for that reason, this game is best experienced with others; just make sure you have a headset so as to take advantage of...
Excerpt: The tactical shooter series known as SOCOM has been around for quite a while, offering a very different experience from most other games in the category. With SOCOM 4, the series adds support for the PlayStation Move and tweaks its plan of attack to take on an expanded audience.
Excerpt: Socom 4 takes you into the world of Cullen Gray who is the Ops Commander in this latest instalment of the series. Taking on the action from a third person perspective, I found this to be a ripper of a game, however only lasting about 8 hours in single player mode.