Summary: Sniper Ghost Warrior 2 is not better than any Call of Duty game -- okay, maybe Declassified . Despite developer City Interactive copying its formula, beat for beat, there are some readers that will grimace at this comparison. Unfair, some may call it. So, how about comparing it to what is the definitive sniping experience up to this point in videogames? Hell yeah, I'm referring to Silent Scope !
Excerpt: Despite every single shooting game of the last 10 years seemingly having at least one type of sniper rifle, there's been a dearth of quality sniping games. The original Sniper: Ghost Warrior is a case in point. Featuring lousy physics, haphazard shooting and brain-dead enemies, it somehow made sniping boring.
Excerpt: Precision, stealth, and timing are the essential traits of a sniper. One mistake can mean the difference between life and death, and knowing when to pull the trigger can determine whether a mission is a success or a failure. There's no margin for error. Developer GI Games attempts to simulate the pressure of being a real-life marksman in Sniper: Ghost Warrior 2, bringing players to exotic locations to take down global threats with a single shot rather than a barrage of...
Pros: Feeling like a real sniper, The detailed bullet physics, Pulling off the perfect shot with no HUD assists
Cons: The corny dialogue, Sub-par visuals, Tacked-on multiplayer
Excerpt: “Cole Anderson lay very still, hidden by a rock and a scraggly bush, protected from sight by his training and camouflage. He was tired, hot and with an enemy sentry standing only three metres beyond the rocky outcropping currently being called home.
Summary: The entertainment of sniping in Sniper 2 is plagued by bouts of mediocrity between each shooting scenario, resulting in a rush to get to the next sniping roost. The multiplayer isn't even equivalent to a cut-and-paste of other shooters, and the narrative is something found in any military movie. $40 may be cheaper than most games, but so is the experience in Sniper 2.
Excerpt: I like it when sequels go in the right direction. I really do. It’s encouraging and shows that if the developers just take the next step (or couple of steps), they could produce a must-have game that is highly satisfying for a great many.
Conclusion: Sniper: Ghost Warrior 2 excels at what you would expect it to: the sniping. Besides that, the game fails in almost all areas. It’s too short with essentially no replay value, even with a multiplayer. The graphics are hideous and the potential landscapes are a waste. The idiotic A.I.
Excerpt: There's a level in Sniper: Ghost Warrior 2 that perfectly sums up what a gargantuan waste of time the whole endeavour is. Well, there are loads of them – pretty much the whole game qualifies in that regard – but this particular stage seemed custom-built to show off the game's worst qualities.
Conclusion: Sniper Ghost Warrior 2 makes for an excellent sniper simulation title for FPS gamers wanting to extend the measly short time they get to spend staring at enemies through a sniper scope within conventional FPS titles. The graphics are great and the gameplay mechanics incredibly realistic and solid, but we just wished one could defend oneself properly in the event of the mission going south with a more capable secondary weapon such as a silenced sub-maching gun for...
Pros: Excellent graphics., Solid sniper gameplay mechanics., Developer made an effort to diversifying the gameplay.
Cons: Short single player campaign., No real replayability., Only sniper fans need apply as it will be too boring for general FPS fans.