Excerpt: A few weeks ago I had posted a blog about how I was finding it harder and harder to sit down and play a game for long periods of time. No matter what the game was, even if it was one of my favorites, I just could not do it.
Pros: Stunning detail, Amazing gameplay/ combat, Great driving action
Summary: Halloween isn't off to a good start As I pointed out in my original Sleeping Dogs review , the game sorely lacked ghosts. Now there are ghosts. Rejoice. Sleeping Dogs: Nightmare in North Point (Xbox 360, PlayStation 3, PC [Reviewed]) Developer: United Front Games, Square Enix London Studios...
Excerpt: With the mini-heat wave on the weekend of its release, anyone who picked up a copy of Sleeping Dogs was treated to some bonus immersion. Sweaty, sticky players ran about a hot and humid Hong Kong wished that the A/C they’d just bought for undercover cop Wei Shen was available to them.
Excerpt: Much like the Hong Kong cinema it lovingly recreates, Sleeping Dogs adheres vehemently to genre. Instead of trying to reinvent the open-world game, United Front's once-troubled tale sits squarely inside the city limits defined by Grand Theft Auto, happy to cultivate memorable moments on and around...
Summary: Almost every area of the game is done to a high standard making this a highly recommended game that is well worth playing for anyone with an interest in the sandbox style of games or for anyone looking for a game with a solid storyline and fast paced action.
Summary: I know that Wei Shen isn’t the type of man to dragon-kick a passing woman into the ocean on a whim, but apparently he occasionally does this regardless. Such is the incongruity between character and action that arises in these games.
Pros: Satisfying melee combat, Mission variety is excellent
Cons: Story is strangely paced, Sandbox distractions are just distractions