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Skullgirls
8.3 out of 10

Skullgirls

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Reviews and Problems with Skullgirls

Showing 1-10 of 37
Overall 9
9.0

Expert Review

Realm of Gaming
14 August 2012
  • Excerpt: Lights! Camera! ACTION! Fighting games has been bringing out our aggression since the early days of gaming. Women in revealing clothing, muscular men and special attacks have been delighting us since Street Fighter. What sets Skullgirls apart from its predecessors? Quite a bit it turns out.
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Skullgirls Review

VideoGamer.com
9 June 2012
  • Excerpt: The barrier to entry for high-level digital pugilism is bloody tough to break down. The jargon used to describe how these games are played and how they're discussed is like an alien language to most, especially those who stepped away from 2D scrapping when Tekken arrived.
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Overall 9
8.9

Expert Review

GamingNexus
11 May 2012
  • Summary: Fighting games as of late have become a dime a dozen. I don't mean that in a negative way, I'm just saying that there is a huge pile of fighting games that have cross my plate in the last twelve months, and I just don't have time for all of them.
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Overall 8
8.0

Skullgirls Review

GamerNode
9 May 2012
  • Summary: If the current fighting game renaissance was missing anything, it was a strong and completely original IP. Skullgirls is here, and it fits the bill.
  • Pros: Fresh, new fighting experience, Incredible aesthetic presentation
  • Cons: Small roster, Insanely frustrating final boss
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Overall 8
7.6
Gameplay 8
7.5
Looks 9
8.5

Skullgirls (PS3) - Review

VGChartz
5 May 2012
  • Excerpt: As with the beginning of all great love affairs, I first laid eyes on Skullgirls in a dimly lit bar in downtown LA. She was tucked away in a corner attracting the attention of other guys but I knew we would soon be alone together.
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Overall 8
8.0

Skullgirls

Destructoid
29 April 2012
  • Summary: Skullgirls is a downloadable fighting game in a world brimming with big-budget, disc-based games from the same genre. Holding it to the same standards might seem unfair, but expectations from fighting game players are the same regardless of how the game is delivered.
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Overall 8
8.0

Skullgirls

Auracore MediaWorks
26 April 2012
  • Summary: Solving old problems and falling prey to more.
  • Pros: A gorgeous (yet absolutely insane) art-style; commendable tutorials for the newcomer; solid mechanics that seek to solve the genre's niggles earn points.
  • Cons: Ridiculously difficult AI; a lack of content beyond the necessary bare-bones leaves us wanting.
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Overall 8
8.0

Skullgirls

Auracore MediaWorks
26 April 2012
  • Summary: Solving old problems and falling prey to more.
  • Pros: A gorgeous (yet absolutely insane) art-style; commendable tutorials for the newcomer; solid mechanics that seek to solve the genre's niggles earn points.
  • Cons: Ridiculously difficult AI; a lack of content beyond the necessary bare-bones leaves us wanting.
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Skullgirls

DarkStation
18 April 2012
  • Conclusion: It is hard to believe that this game is produced by a small developer, only costs $15, and is downloadable. Not only does it contain most of the features of a full retail fighting game, but it does almost all of them better.
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Overall 9
9.0

David vs Goliath is a 7-3 Matchup

TotalPlayStation.com
15 April 2012
  • Conclusion: Skullgirls is proof of what an independent developer with an ear to the people can produce. It was simply engineered in a superior manner, by a team with more freedom than those from larger companies enjoy. David beats Goliath for FRAAAAAAAAAAAAAY!
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