Summary: Originally when I bought this game, I was worried about the control scheme being analog only, and at first, I hated this game. After working with it for a day or two, I warmed up to it and it turned out to be a decent title. A few things that could be worked on are: controls, if it had a normal "Tony Hawk" style control, it might get a higher rating in my book, and a better storyline, because it was very stale and hard to follow. In total i'd give it a 7.5 out of 10.
Summary: This game, some 5 years, later - alongside Skate 2 and 3 - is perhaps the most realistic skate sim ever! The reason for this review, even some years after the games original release, is to guide those gamers who are looking for a great budget game! The story mode, whilst not being the most solid in terms of an actual story line, is very fun because you have the ability to pick and choose between what levels you play.
Excerpt: "...only been one year since Skate 2 came out but here we are with Skate 3. The franchise was breath of fresh air when it first hit the scene it was a major change from the high flying apex of the Tony Hawks series it was a much more realistic take on skate boarding with a nicely tuned, reimagined control scheme. For the third game developer BlackBox has added brand new online modes specially focusing on team play but is this enough to keep the formula ...
Summary: Introduction I love to skate. I love to game. Skate seemed perfect. I had some spare cash and a game or two that needed to be traded in so I picked up Skate. With my wallet empty and some room on my games shelve I but Skate in and hope I wouldn't get bored with my board. Plot You're a nameless skater hoping to get lucky and be spotted. So when you are asked if you want to be filmed you pull out all the stops to show off what you got.
Pros: great flick it system and crisp clean graphics
Summary: A new skate game is just what this genre of sports games needs, and is a refreshing break from the old Tony Hawk games. I really like the unique and innovative controls that this game offers and honestly it seems to fit the game a lot better than using buttons to ollie and do tricks. The flick-it controls let you use the right analogue stick to do tricks: the movement of the stick representing the movement of the feet on the board.
Skate: If only we could skate like it in real life
10 February 2009
Excerpt: "...become some what of a skate master, completing the story mode and pretty much roaming around on free play for hours on end, untill eventually i realised i had to go to work. Now if only i could actualy skate... ...
Pros: You don't actauly feel the pain of falling over
Summary: After Tony Hawk had dominated the gaming world for skating games I was very happy when EA brought out Skate to put some pressure on the Tony Hawk series. However, after playing Tony Hawk: Proving Ground, I gave Skate a try. After playing the demo on the Playstation Store, I took a chance and brought the game. It is very enjoyable and I prefer it to Tony Hawk. The graphics are very good but not the best as some of the games on the Playstation 3.
Conclusion: i love this game, think it's absolutely brilliant. However, it's lost a few things the tony hawks series brought us that are unforgivable. You cant get off your board which can be a pain as it's so realistic you can't just glide over a curb. the flickit controls work almost perfectly, i find. the online is good yet i found that the way the game ran wasn't smooth enough..