Summary: When Resident Evi l kick started the survival horror genre back in the days of the original PlayStation , gamers were treated to genuinely cinematic shocks and scares for the first time, however an oversaturation of the market, coupled with countless disappointments quickly led to the buzz surrounding the genre dying off.
Summary: An engaging story and creepy locales simply aren't enough to overcome terribly clunky combat and technical flaws in the latest entry in Konami's venerable survival horror series. Silent Hill: Downpour's developers may have taken the series in a new direction, but that doesn't mean they should have.
Pros: Some genuinely spooky locales., Story is pieced together gradually through exploration making it interesting., The score by Dexter composer Daniel Licht is sufficiently creepy.
Cons: Combat is abysmal, especially when fighting more than one enemy., Technical issues abound: framerate drops and freezing throughout the game., Frustrating design choices result in poor player experience.
Conclusion: While Silent Hill Downpour is far from the worst horror game released this generation (that dubious honour belongs to titles like 2011’s Amy ), its lack of scares and substance make it little more than a mundane horror game… which is an unforgivable pedigree for any game that carries the Silent Hill brand, once again proving that the most horrifying nightmares cannot be recreated so easily.
Excerpt: The king of survival horror video games has always been a job share between the Resident Evil franchise and Silent Hill. As the former has undergone a genre shift into more of an action focused affair, the latter has been left as the one true choice for gamers that like to be genuinely scared. However many gamers have been left wanting some genuine scares as the franchise has arguably lost its touch.
Excerpt: It’s a franchise that carries plenty of pedigree, but for the last few years Silent Hill has failed to make an impact on the genre it used to single-handedly dominate. Following its fourth instalment, Konami detached the series from Team Silent, handing subsequent development duties to up-and-coming Western studios.
Pros: Captures the essence of Silent Hill., A satisfying narrative with multiple outcomes., Plenty of optional side content., Decent voice acting, great soundtack., Otherworld transition is well done.
Cons: Melee combat is absolutely dire., Puzzles can get too obstructive., Little replay value for non-completionists., Enemies lack variety.
Summary: очень средняя и серая игра. К серии Silent Hill имеет очень опосредованное отношение.
Pros: интересные второстепенные персонажи, богатый выбор оружия, хорошо переданная атмосфера ужаса и отчаянья, неплохая работа со звуком и музыкой.
Cons: ужасная боевая система, неинтересные и даже скучные враги, очень среднее визуальное исполнение, постоянное самокопирование помещений и локаций, в большинстве своем второстепенные загадки, не страшно.