Excerpt: EA shook Heaven and Earth when it introduces Shift in 2009. With its subtitle this Need for Speed would bring change in the arcade association of the series. As simulation rookie EA would take on solid series like Gran Turismo and Forza Motorsport, but didn’t manage to ride with the big boys during...
Summary: I love racing games enough that I'll enjoy just about any title you stick in front of my face. That said, those games that put forth a good representation of realistic professional racing are usually my preference.
Excerpt: My advice? Don't bother with any of the exterior cameras when playing Shift 2: Unleashed. Just don't. Play it as you'd drive a real car; perched behind the windscreen, head dancing to the contours of the track. Be the driver, not the car.
Conclusion: All of the above add to a fully-featured and fairly slick iteration on Slightly Mad’s initial attempt at the sim-arcade racing genre, but you get the feeling it’s still lacking a suitable hook to call its own.
Excerpt: When I sat down to write the review for Shift 2: Unleashed , I couldn’t think of what I wanted to write. Nothing I put down really was able to convey what I wanted to say. So, I figured there was only one recourse: AUDIO REVIEW TIME!!!!!!
Summary: Shift 2 Unleashed builds on the true driver experience by introducing the driver's battle, an even more authentic and primal feeling of power and speed which elevates the fundamental competitive race into a struggle for supremacy against other drivers and even the track itself.
Excerpt: The team at Slightly Mad Studios has done a pretty good job of addressing some of the first game’s problems - but not a perfect one. The massive pre-race load times have been reduced to about 20-30 seconds on the 360 version, and thankfully, unlike the PS3 version, there is no mandatory data...