Reviews and Problems with Sengoku Basara: Samurai Heroes
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Value for money 7
Sengoku Basara: Samurai Heroes
19 September 2014
Excerpt: Straight off the hot press from Capcom, comes Sengoku Basara: Samurai Heroes that is created by the developers Hiroyuki Kobayashi of Devil May Cry, more specifically gaming design guru. This tactical strategy game turns your PlayStation 3 into a hack ‘n’ slash bloodbath of epic proportions.
Conclusion: With these issues addressed, I could see a follow-up becoming the true next-generation of the historical beat-em-up. But as it stands, Samurai Heroes probably won’t change the minds of those adverse to the Dynasty Warriors template. If you’ve ever been attracted to these mindless, over the top action romps on the other hand, this one might be worth your while especially given its lower than average RRP.
Excerpt: First Impressions My reaction is I have always been obsessed with ancient Asian history. Specifically Japanese and Chinese history. That’s why everytime I hear a new Dynasty Warriors or Samurai Warriors game is announced I get excited even though I know at the bottom of my heart that the developer will screw up once again. I have this glimmer of hope that one day they might come to their senses and create the perfect one man army hack and slash game.
Excerpt: You could say it was only a matter of time before there was a Settlers game on iPad. After all, there are iPad representations of the Civilization and Command & Conquer franchises. Unfortunately, Settlers HD makes a pretty poor first impression: The graphics are jerky little sprites on mediocre backgrounds, the tutorials are too boring to do anything more than tap the glowing button, then the buildings and units have too many interdependencies to be fun.
Summary: : Sengoku Basara: Samurai Heroes is a fine effort from Capcom that is going to be easy to recommend to Dynasty Warriors fans, and it’s stylish enough that it might attract some new fans, but it does very little to interest someone who isn’t a fan, as it’s really a lot of the same thing. The story carries things along and is involving enough to be entertaining, and the presentation is slick and vibrant, if not technically superb.
Excerpt: The most obvious advantage to written reviews is the fact that I don’t have to pronounce Sengoku Basara: Samurai Heroes. I keep referring to it as ‘that Samurai game.’ It’s a whole lot easier to read it than to say it, and when you look at the game’s cover you will hardly make out the word Samurai at all.
Summary: I really dig this game and franchise. I'm happy to see it finally get an actual release here and I hope it continues. I think the game could have used some more playable characters and pathways. But the style is great and a big step up from the more Chinese counterpart to this franchise, Dynasty Warriors. Another cool thing about the gameplay is that you can also get a mount (horse) during your battles which adds another layer of fun.
Summary: Set during a tumultuous period of Japanese history, Sengoku Basara Samurai Heroes follows players as they fight their way to the dramatic battle of Sekigahara. Players will take up the swords and spears of more than a dozen fierce samurai warriors in huge battles against hundreds of opponents in many exciting stages that lead up to the main event.