Excerpt: Over the past several years, gamers have been bombarded with one first-person shooter after another, with most offerings bringing very little to the table that differentiate them from the rest. Section 8 aims to buck that trend, bringing innovative features and multiplayer action to a somewhat familiar futuristic setting. Having first been released as a full retail title on the Xbox 360 and PC in late 2009, the PS3’s download-only version is a little late to the party.
Excerpt: Section 8 , which was originally released on the PC and Xbox 360, has finally made it to the PlayStation 3, and with some improvements too boot. The name derives from the military term “section 8,” which is a reference to a military member who has been discharged because of mental disorders. The reference obviously being that the service members in the game Section 8 must be insane to go on the missions they do.
Pros: Re-spawns are controlled orbital drops, temporary lock-on mode for shooting, decent graphics.
Cons: Extremely generic, slow default character movement, map size to number of player ratio is bad.
Conclusion: Section 8 is a pleasantly surprising sleeper in the crowded realm of multiplayer shooters. If anything, the campaign just contradicts what the game is supposed to be by teaching you something completely different. I realize I'm harping on an admittedly small and arguably negligible aspect of the game, but I feel that I have to because, even after the roughly 4 hour affair, it still took several live multiplayer matches for me to learn how to play (and unlearn what the...
Excerpt: Remember when Section 8 came out on the 360? Me neither. The game's release was like one of those movies that only seem to be in theaters for a single weekend. There was an average amount of hype leading up to launch and – poof – it was off the mainstream radar and on store shelves. Now, more than a few months later, the game has been released not as a disc-based product, but as a download available through the PS3's PSN Store. Red flags all over the place, right?
Excerpt: There's no shortage of big-name sci-fi shooters on the market right now, but here comes Section 8, a team-based bullet-fest with big battles and bigger power suits. The game wears its inspirations on its sleeve, offering a gutsy, multiplayer-focused package aimed squarely at the competitive adrenaline junkie. It may pick its battles wisely, but is Section 8 successful in establishing its territory among the best and brightest in the FPS domain?
Excerpt: Back in the day I never really played that many online multiplayer games. Actually for the most part, I still don’t. In a rare exception to the rule, one game that I did play on occasion was Tribes Online. Section 8 immediately brought back all the fun memories that I had of that game, and then squashed them FLAT. I guess it’s hard to make a game stand out from a crowd when you look like every other shooter out there.
Excerpt: One franchise that has sadly skipped the PS3 is Halo. The story is excellent, graphics improve with every new game and the multiplayer, well let’s just say Halo 2 was still being played up until recently. It is a brilliant game by all accounts and if anything that resembled it appeared on the PS3, I would gladly jump right in. That’s where Section 8 comes in. I’m not saying it was trying to imitate Halo’s finesse but it is very, very similar.
Conclusion: Oyun biraz zor. Elleriniz ve gözleriniz çok çalışacak. Ama kulaklarınız boş boş oturacak. Çünkü oyunda ne müzik anlamında ne de efekt anlamında doyurucu bir şey yok. Görev vermek amacıyla telsizden sizinle bağlantı kuran üstlerinizin sesini duymak, etrafta bir kaç insan olduğunu hatırlatacak size. Geri kalan bütün sesler, rahatsız ediciden öteye gidemiyor. Gördüğünüz gibi, oyun hakkında pek olumlu şeylerden bahsetmedim. Çünkü olumlu olan bir tarafı yok oyunun.