Summary: The original Section 8 didn't exactly set the world aflame. Its focus on pure online gameplay was to its detriment, due to the fact that not many people were actually playing it. By and large, it was a noble effort and a decent game, albeit one that seemed doomed to slip into obscurity. Then, suddenly, it gets a sequel.
Excerpt: If you like your team-based shooters, then you probably have quite a few games in your collection by now, and one of them is probably Section 8. So what does Section 8: Prejudice, the semi-sequel to Section 8, provide that you don’t already have? Not much, but that doesn’t mean you should overlook it.
Excerpt: In a market crowded with big-league first person shooters, it takes guts to try to shoulder your way into the competition with a $15 downloadable game. Yet that's precisely what TimeGate Studios is doing with Section 8: Prejudice. While it certainly improves upon its predecessor in every meaningful way, is it worthwhile given the profusion of great shooters already out there?
Conclusion: “ und Konsorten. Wer keinen Wert auf eine tiefgründige Story legt und sich gerne in große Multiplayerschlachten begibt, der kann getrost zu „Section 8 – Prejudice“ greifen. Die umgerechnet ca. 15 Euro haben es wirklich in sich.
Excerpt: E lá vem mais um jogo de tiro futurista ambientado no espaço. Halo não se cansa de inspirar as produtoras, e Section 8 , lançado em 2009, é prova de que a fórmula não se esgota nunca mesmo. A sequência veio nos mesmos moldes, mas custando módicos US$ 15 - e se o game não inova nem se sobressai em quase nada, deverá convencer pelo preço. Em um futuro distante, acabaram-se todos os recursos da Terra.