Conclusion: Playable licensed games seem to be rare these days, and even when you have a good game based on existing material, it usually doesn’t stay relevant for long. What sets Scott Pilgrim Vs. the World apart is that it forgets it is based on a movie/comic and, much like this year’s 3D Dot Game Heroes, plays like a love letter to all your favorite games from the past. At ten dollars, this game is a steal, and is well worth the price of entry.
Excerpt: Between the retro-styled visuals, chiptune soundtrack and classic brawler gameplay, Scott Pilgrim vs. The World: The Game could be accused of attempting to manufacture nostalgia. If that's the case, it does a great job. Don't expect rendered versions of Michael Cera or Mary Elizabeth Winstead (sorry, FenixDown). Visuals are directly inspired by Bryan Lee O'Malley's graphic novels, but with a retro 16-bit style.
Excerpt: Quite the throwback to those days of 16-bit heaven, Scott Pilgrim vs. The World is a hard-punching, old-school, side-view fighter, reminding me of the days or playing Double Dragon on the ole C64. Released for the Playstation Network and Xbox 360, Scott Pilgrim vs. The World was developed by a team at Ubisoft Montreal. The game is molded around the events in the movie / graphic novel.