Excerpt: I do admit, after playing the first Saints Row I lost interest in the series. To me it just seemed like another Grand Theft Auto wannabe. I tried playing a bit of Saints Row 2, and lost interest in an hour. As for Saints Row The Third, it arrived here and just sat at my desk until I eventually returned it. I don't know. I just couldn't get back into it, especially after more sandbox titles such as Red Dead Redemption and eventually Grand Theft Auto V impressed me more.
Summary: When I finished Saints Row: The Third in 2011, I left the experience feeling somewhat sad. It was a good game, but it felt shallow, held back, and ultimately a little disappointing. When I finished Saints Row IV in 2013, I left the experience feeling incredibly sad. This time, however, it was for very different reasons.
Summary: Saints Row IV is not going to win any awards for story, and it will not leave you searching for deeper meanings like some of the games that have already come out this year. Still, I stand by what I have said on Twitter; it will be in my Game of the Year discussions, even if it does not end up making the list. After all, games are supposed to be fun, and while Volition may not have mastered the art of storytelling, the team has made a game that is fun to play.
Summary: In a world where games seem to be getting more attuned with reality almost daily, it is important to remember that they don't always have to play by the dull rules of reality. Don't get me wrong, I am a big fan of the cinematic approach to the medium that has been made possible by the latest generation, however much like in other forms of entertainment, escapism can require you to not be so challenged on occasion.
Pros: Great super powers, Awesome humour, Decent amount of content
Cons: Slight lack of challenge, Some bugs/glitches, A little disconnected in places
Conclusion: The Short Version: So long, summer drought. The Saints are back in town, and they're firing on all cylinders! Volition have built a fantastically cohesive superpowered sandbox stuffed with plenty to do, some outstanding performances, and all of the tools for some outrageous virtual fun. It's the purple-tinted lovechild of Prototype and GTA, but with all of the Saints' own character and charisma . And it's bloomin' brilliant!
Pros: Everything is better with superpowers, Story missions are diverse, engaging, and often hilariously referential, Huge content package, all of which ties into the game's narrative, Swathes of customisation options, Loads of things to unlock, It's really funny, It's really FUN!
Cons: Some occasionally framerate issues, The nature of your role as President is rather superficial
Conclusion: Al empezar este análisis formule una pregunta ¿Será Saints Row IV una nueva entrega de pleno derecho? Ha demostrado que sí lo es, con elementos tan sólidos cómo con un argumento totalmente renovado y con una amplitud de misiones que nos llevarán perfectamente a las 30 horas de juego. Puede que, gráficamente no tenga mucho que decir pero, Saints Row IV, entretiene como todos los videojuegos pero a su vez, hace algo que pocos juegos pueden hacer y es... divertir.
Pros: Sus infinitas bromas y homenajes., Las numerosas armas y superpoderes., Las opciones de personalizacion., Las misiones son largas, divertidas y variadas.