Summary: The Sacred series is never going to give Diablo a run for its money, but it's always had its own unique charm. It's a fairly standard dungeon crawler with its own element of silly humor, and that's been enough to earn it a place in my heart. Given my fondness for Sacred , and my love of classic beat 'em ups, Sacred Citadel earned my attention from the outset.
Excerpt: Sacred Citadel reminds me of games that hold a special place in my heart: The old side-scrolling action titles that riddled arcades and took up spots in my NES- and Genesis-era shelves in my younger days. Games like X-Men Arcade , Turtles in Time , Golden Axe , Streets of Rage , and more come to mind when I’m playing through Deep Silver and Southend Interactive’s beat-‘em-up endeavor.
Pros: Challenging boss battles, Beautiful art design, Catchy soundtrack
Cons: Regular encounters are too easy, Combat intricacies are underutilized, Short campaign, Limited enticement for replayability
Sacred Citadel Review: Arcade Brawling at Its Okay-est
14 May 2013
Excerpt: There’s no shortage of beat ‘em ups currently available across digital download platforms. Still, despite the genre’s profound availability, some games are definitely worth playing while others can be disregarded like an unwanted acquaintance. Sacred Citadel is an interesting brawler because it manages to straddle the line between exhilarating and routine.
Excerpt: There was a time when dungeon-crawling Diablo clones rampantly made their way through the PC and console market. Baldur's Gate: Dark Alliance and Champions of Norrath saw some great success on consoles, while games like FATE , Titan's Quest , and Sacred serviced the PC community. Yet, the attack of the clones has remained in a state of limbo, especially with the third iteration of papa Diablo coming and going through a debacle of auction house woes, even if Torchlight...
Conclusion: Unfortunately, some of the drawbacks with achievements circle back to that pesky DLC. If you don't get it, it could take forever to max your character's level. With it, the last 5 levels get you fairly close to the top mark with not much exp. grinding to do. All in all, I like the genre, so I could stomach the cost. Like I said earlier, if this is only marginally your thing, wait until it goes on sale.
Excerpt: At face value Sacred Citadel looks like a dream fantasy RPG beat ‘em up. It’s got four unique character classes, three player co-op, character development, a multitude of killer weapons to discover and plenty of scenic levels to conquer. It seemed to possess a very similar feel to one of the greatest co-op fantasy beat ‘em ups on the Xbox – Castle Crashers – and if that held true for the duration of the game, Sacred Citadel promised to be a great arcade title.
Excerpt: If you aren’t familiar with the series, Sacred is a series of hack and slash action RPGs reminiscent of Diablo . Sacred Citadel is a spin off title meant to bridge the gap between Sacred 2 and a yet to be released third title, and interestingly, it strays from the action RPG style that the series is known for. Instead, Sacred Citadel is a 2D side scrolling beat ‘em up with some very light elements from RPG games, such as experience points and leveling up.
Excerpt: It’s always interesting, yet risky, when a game series tries switching genres. Case in point, the Sacred series. Best known for being a couple of isometric action-RPGs, this latest outing, Sacred Citadel, changes dimensions to a side scrolling beat-‘em-up. Set in the world of Ancaria, Sacred Citadel revolves around you – an adventurer – who has to save the Seraphim people from the evil Ashen Empire, nasty folk who are seeking two powerful relics that are capable of...
Conclusion: Sacred Citadel is a decent 2D action platformer, with good RPG elements. It pails in comparison with the likes of Golden Axe, Castle Crashers, Konami's X-Men, Streets of Rage, and others, but it is some cheap fun.